[FFmpeg-devel] [PATCH 1/2] configure: Remove a redundant check for UWP mode

Wu, Tong1 tong1.wu at intel.com
Fri Dec 22 06:51:57 EET 2023


>Subject: [FFmpeg-devel] [PATCH 1/2] configure: Remove a redundant check for
>UWP mode
>
>The check for UWP mode was duplicated from right above, in
>d54127c41a81cf2078a3504f78e0e4232cfe11b7.
>
>Also, instead of several lines with "enabled uwp && ...", make one
>"if enabled uwp; then" block.
>---
> configure | 30 +++++++++++-------------------
> 1 file changed, 11 insertions(+), 19 deletions(-)
>
>diff --git a/configure b/configure
>index af0bebc1ac..69b755f274 100755
>--- a/configure
>+++ b/configure
>@@ -7102,9 +7102,8 @@ fi
>
> check_func_headers "windows.h" CreateDIBSection
>"$gdigrab_indev_extralibs"
>
>-# d3d11va requires linking directly to dxgi and d3d11 if not building for
>-# the desktop api partition
>-test_cpp <<EOF && enable uwp && d3d11va_extralibs="-ldxgi -ld3d11"
>+# check if building for desktop or uwp
>+test_cpp <<EOF && enable uwp
> #ifdef WINAPI_FAMILY
> #include <winapifamily.h>
> #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
>@@ -7117,23 +7116,16 @@ test_cpp <<EOF && enable uwp &&
>d3d11va_extralibs="-ldxgi -ld3d11"
> #endif
> EOF
>
>-# vaapi_win32 requires linking directly to dxgi if not building for
>-# the desktop api partition
>-test_cpp <<EOF && enable uwp && vaapi_win32_extralibs="-ldxgi"
>-#ifdef WINAPI_FAMILY
>-#include <winapifamily.h>
>-#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
>-#error desktop, not uwp
>-#else
>-// WINAPI_FAMILY_APP, WINAPI_FAMILY_PHONE_APP => UWP
>-#endif
>-#else
>-#error no family set
>-#endif
>-EOF
>+mediafoundation_extralibs="-lmfuuid -lole32 -lstrmiids"
>
>-# mediafoundation requires linking directly to mfplat if building for uwp target
>-enabled uwp && mediafoundation_extralibs="-lmfplat -lmfuuid -lole32 -
>lstrmiids" || mediafoundation_extralibs="-lmfuuid -lole32 -lstrmiids"
>+if enabled uwp; then
>+    # In UWP mode, we can't use LoadLibrary+GetProcAddress to conditionally
>+    # try to load these APIs at runtime, like we do in regular desktop mode -
>+    # therefore, we need to link directly against these APIs.
>+    d3d11va_extralibs="-ldxgi -ld3d11"
>+    vaapi_win32_extralibs="-ldxgi"
>+    mediafoundation_extralibs="-lmfplat $mediafoundation_extralibs"
>+fi
>
> enabled libdrm &&
>     check_pkg_config libdrm_getfb2 libdrm "xf86drmMode.h"
>drmModeGetFB2
>--
>2.34.1

LGTM, thx.

>
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