[FFmpeg-devel] [PATCH 35/42] avcodec/threadprogress: Add new API for frame-threaded progress

Andreas Rheinhardt andreas.rheinhardt at outlook.com
Tue Sep 19 22:57:27 EEST 2023


The API is very similar by the ProgressFrame API, with the exception
that it no longer has an included AVFrame. Instead one can wait
on anything via a ThreadProgress. One just has to ensure that
the lifetime of the object containing the ThreadProgress is long
enough (the corresponding problem for ProgressFrames is solved
by allocating the progress and giving each thread a reference
to it). This will typically be solved by putting a ThreadProgress
in a refcounted structure that is shared between threads.
It will be put to the test in the following commits.

An alternative to the check for whether the owner exists
(meaning "do we use frame-threading?") would be to initialize
the progress to INT_MAX in case frame threading is not in use.
This would probably be preferable on arches where atomic reads
are cheap (like x86), but are there ones where it is not?

One could also (guarded by e.g. an ASSERT_LEVEL check) actually
track the progress for non-framethreading, too, in order to
track errors even in single-threaded mode.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt at outlook.com>
---
 libavcodec/pthread_frame.c  | 50 +++++++++++++++++++++++++++++++++++++
 libavcodec/threadprogress.h | 37 +++++++++++++++++++++++++++
 2 files changed, 87 insertions(+)
 create mode 100644 libavcodec/threadprogress.h

diff --git a/libavcodec/pthread_frame.c b/libavcodec/pthread_frame.c
index 9e827f0606..219ab16ccd 100644
--- a/libavcodec/pthread_frame.c
+++ b/libavcodec/pthread_frame.c
@@ -40,6 +40,7 @@
 #include "refstruct.h"
 #include "thread.h"
 #include "threadframe.h"
+#include "threadprogress.h"
 #include "version_major.h"
 
 #include "libavutil/avassert.h"
@@ -1069,3 +1070,52 @@ void ff_thread_progress_await(const ProgressFrame *f, int n)
         pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
     pthread_mutex_unlock(&p->progress_mutex);
 }
+
+void ff_thread_progress_init(ThreadProgress *pro, AVCodecContext *owner)
+{
+    PerThreadContext *p = pro->owner = owner->active_thread_type & FF_THREAD_FRAME ?
+                                           owner->internal->thread_ctx : NULL;
+    if (!p)
+        return;
+    atomic_init(&pro->progress, -1);
+    if (atomic_load_explicit(&p->debug_threads, memory_order_relaxed))
+        av_log(owner, AV_LOG_DEBUG, "Initializing ThreadProgress %p\n", (void*)pro);
+}
+
+void ff_thread_progress_report2(ThreadProgress *pro, int n)
+{
+    PerThreadContext *p = pro->owner;
+
+    if (!p ||
+        atomic_load_explicit(&pro->progress, memory_order_relaxed) >= n)
+        return;
+
+    if (atomic_load_explicit(&p->debug_threads, memory_order_relaxed))
+        av_log(p->avctx, AV_LOG_DEBUG,
+               "%p finished %d\n", (void*)pro, n);
+
+    pthread_mutex_lock(&p->progress_mutex);
+
+    atomic_store_explicit(&pro->progress, n, memory_order_release);
+
+    pthread_cond_broadcast(&p->progress_cond);
+    pthread_mutex_unlock(&p->progress_mutex);
+}
+
+void ff_thread_progress_await2(const ThreadProgress *pro, int n)
+{
+    PerThreadContext *p = pro->owner;
+
+    if (!p ||
+        atomic_load_explicit(&pro->progress, memory_order_acquire) >= n)
+        return;
+
+    if (atomic_load_explicit(&p->debug_threads, memory_order_relaxed))
+        av_log(p->avctx, AV_LOG_DEBUG,
+               "thread awaiting %d from %p\n", n, (void*)pro);
+
+    pthread_mutex_lock(&p->progress_mutex);
+    while (atomic_load_explicit(&pro->progress, memory_order_relaxed) < n)
+        pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
+    pthread_mutex_unlock(&p->progress_mutex);
+}
diff --git a/libavcodec/threadprogress.h b/libavcodec/threadprogress.h
new file mode 100644
index 0000000000..4f65e7da4d
--- /dev/null
+++ b/libavcodec/threadprogress.h
@@ -0,0 +1,37 @@
+/*
+ * Copyright (c) 2022 Andreas Rheinhardt <andreas.rheinhardt at outlook.com>
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_THREADPROGRESS_H
+#define AVCODEC_THREADPROGRESS_H
+
+#include <stdatomic.h>
+
+struct AVCodecContext;
+
+typedef struct ThreadProgress {
+    atomic_int progress;
+    struct PerThreadContext *owner;
+} ThreadProgress;
+
+void ff_thread_progress_init(ThreadProgress *pro, struct AVCodecContext *owner);
+void ff_thread_progress_report2(ThreadProgress *pro, int progress);
+void ff_thread_progress_await2(const ThreadProgress *pro, int progress);
+
+#endif /* AVCODEC_THREADPROGRESS_H */
-- 
2.34.1



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