[FFmpeg-devel] [PATCH 0/2] Remove SDL2 output devices

Michael Niedermayer michael at niedermayer.cc
Sun Feb 4 15:15:02 EET 2024


On Sun, Feb 04, 2024 at 10:02:31AM +0100, J. Dekker wrote:
> With the addition of threading in ffmpeg.c, the SDL2 devices no longer have the
> 'main' thread. This means that both the SDL2 and OpenGL output device are broken
> in master. Rather than attempting to fix it, they should be removed instead as
> there are better alternatives for debugging or viewing streams.

> 
> The 'pipe:' output can be used with a real video player such as mpv, vlc, or
> even ffplay. For cases where the user was an application using the API they
> should supply their own renderer.

we should point to our tools (ffplay in this case) first and foremost.

Also if they can be used, an example is needed in the documentation. This
could be in place of the removed device

Alternatively, a flag could be added to devices that specifies that they need
to be called from the main thread

This flag could switch tools which want to support this into single threaded
mode, if it doesnt fit naturally in their architecture.
While tools not supporting it could simply fail with a "unsupported" message

thx

[...]

-- 
Michael     GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB

No human being will ever know the Truth, for even if they happen to say it
by chance, they would not even known they had done so. -- Xenophanes
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