[FFmpeg-devel] [PATCH v9 07/13] vvcdec: add inv transform 1d
Lynne
dev at lynne.ee
Mon Jan 1 16:50:45 EET 2024
Jan 1, 2024, 15:16 by nuomi2021 at gmail.com:
> + */
> +void ff_vvc_inv_dct2_4(int *coeffs, const ptrdiff_t stride, const size_t nz)
> +{
> + const int a = 64, b = 83, c = 36;
> + const int x0 = coeffs[0 * stride], x1 = coeffs[1 * stride];
> + const int x2 = coeffs[2 * stride], x3 = coeffs[3 * stride];
> + const int E[2] = {
> + a * (x0 + G2(+x2)),
> + a * (x0 + G2(-x2)),
> + };
> + const int O[2] = {
> + b * x1 + G2(+c * x3),
> + c * x1 + G2(-b * x3),
> + };
> +
> + coeffs[0 * stride] = E[0] + O[0];
> + coeffs[1 * stride] = E[1] + O[1];
> + coeffs[2 * stride] = E[1] - O[1];
> + coeffs[3 * stride] = E[0] - O[0];
> +}
>
Is that how the transforms are specified (matrices)?
Also, why are you not adding the transformed residual *directly* to the input.
This is how all our other decoders do this, because it skips a copy. This isn't
something you can quite optimize later on.
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