[FFmpeg-devel] [PATCH v1 2/2] vaapi: add vaapi_avs2 support

Jianfeng Zheng ggjogh at gmail.com
Sun Jan 21 16:47:07 EET 2024


Zhao Zhili <quinkblack at foxmail.com> 于2024年1月20日周六 12:22写道:
>
>
> > -----Original Message-----
> > From: ffmpeg-devel <ffmpeg-devel-bounces at ffmpeg.org> On Behalf Of jianfeng.zheng
> > Sent: 2024年1月19日 23:53
> > To: ffmpeg-devel at ffmpeg.org
> > Cc: jianfeng.zheng <jianfeng.zheng at mthreads.com>
> > Subject: [FFmpeg-devel] [PATCH v1 2/2] vaapi: add vaapi_avs2 support
> >
> > see https://github.com/intel/libva/pull/738
> >
> > [Moore Threads](https://www.mthreads.com) (short for Mthreads) is a
> > Chinese GPU manufacturer. All our products, like MTTS70/MTTS80/.. ,
> > support AVS2 8bit/10bit HW decoding at max 8k resolution.
> >
> > Signed-off-by: jianfeng.zheng <jianfeng.zheng at mthreads.com>
> > ---
> >  configure                    |   7 +
> >  libavcodec/Makefile          |   2 +
> >  libavcodec/allcodecs.c       |   1 +
> >  libavcodec/avs2.c            | 345 ++++++++++++++-
> >  libavcodec/avs2.h            | 460 +++++++++++++++++++-
> >  libavcodec/avs2_parser.c     |   5 +-
> >  libavcodec/avs2dec.c         | 569 +++++++++++++++++++++++++
> >  libavcodec/avs2dec.h         |  48 +++
> >  libavcodec/avs2dec_headers.c | 787 +++++++++++++++++++++++++++++++++++
> >  libavcodec/codec_desc.c      |   5 +-
> >  libavcodec/defs.h            |   4 +
> >  libavcodec/hwaccels.h        |   1 +
> >  libavcodec/libdavs2.c        |   2 +-
> >  libavcodec/profiles.c        |   6 +
> >  libavcodec/profiles.h        |   1 +
> >  libavcodec/vaapi_avs2.c      | 227 ++++++++++
> >  libavcodec/vaapi_decode.c    |   5 +
> >  libavformat/matroska.c       |   1 +
> >  libavformat/mpeg.h           |   1 +
> >  19 files changed, 2450 insertions(+), 27 deletions(-)
> >  create mode 100644 libavcodec/avs2dec.c
> >  create mode 100644 libavcodec/avs2dec.h
> >  create mode 100644 libavcodec/avs2dec_headers.c
> >  create mode 100644 libavcodec/vaapi_avs2.c
> >
>
> Please split the patch properly. It's hard to review in a single chunk, and it can't be tested
> without the hardware.

As a new player in the GPU market, we have always attached great importance
to the participation of the open source community. And willing to feed back our
new features to the field of video hardware acceleration.

As a pioneer, these new features may only be supported by our hardware
at current
time. We are willing to provide some market selling devices for free
to community
accredited contributors for testing related functions.

>
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