[FFmpeg-devel] [PATCH v2 1/1] avfilter/vf_vpp_qsv: apply 3D LUT from file.

Zhao Zhili quinkblack at foxmail.com
Sun Jan 28 15:51:58 EET 2024



> On Jan 28, 2024, at 18:31, Anton Khirnov <anton at khirnov.net> wrote:
> 
> Quoting Chen Yufei (2024-01-25 17:16:46)
>> On Wed, Jan 24, 2024 at 7:39 PM Anton Khirnov <anton at khirnov.net> wrote:
>>> 
>>> Quoting Chen Yufei (2024-01-20 16:14:29)
>>>> Usage: "vpp_qsv=lut3d_file=<path to file>"
>>> 
>>> Passing file paths to a filter and having the filter load the file is
>>> not recommended, it is generally preferable to have an
>>> AV_OPT_TYPE_BINARY option, with IO performed by the caller.
>>> 
>>> E.g. in ffmpeg CLI you can do
>>> -filter vpp_qsv=/lut3d=<file>
>>> to load the option value from a file.
>> 
>> I searched for code using `AV_OPT_TYPE_BINARY`.
>> `vf_libplacebo.c` gives me a good example.
>> 
>> The LUT parsing code is took from `libavfilter/vf_lut3d.c`.
>> It's mainly text processing which calls functions on `FILE*`.
>> Using `AV_OPT_TYPE_BINARY` would require many changes in LUT paring
>> code, and also need to change the command line option of `vf_lut3d`.
>> So I'd keep the lut file option as is.
> 
> Your patch is rejected then.

Could you be more elaborate?

I agree pass LUT as file path isn’t flexible and clean, but it’s more questionable to
use AV_OPT_TYPE_BINARY for data which could be a large chunk.

Pass as file path works for me for now since it’s not the first case. We can replace
it if anyone has a better idea.

> 
> -- 
> Anton Khirnov
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