[FFmpeg-devel] Subject: [PATCH 3/3] lavc/dnxhdenc: R-V V get_pixels_8x4_sym
flow gg
hlefthleft at gmail.com
Mon Jan 29 18:22:35 EET 2024
> I expect that it would be faster to make one large load, and then 4 small
> stores, but that might work only for exactly 128-bit vectors?
This seems to require vle128, so I didn't modify it.
> That's not needed. You can use immediate values.
> You can reorder to avoid immediate data dependencies on the addresses.
> In any case, you need to check the vector length in init.
Okay, I've updated it in the reply.
Rémi Denis-Courmont <remi at remlab.net> 于2024年1月29日周一 23:41写道:
> Hi,
>
> +/*
> + * Copyright (c) 2023 Institue of Software Chinese Academy of Sciences
> (ISCAS).
> + *
> + * This file is part of FFmpeg.
> + *
> + * FFmpeg is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU Lesser General Public
> + * License as published by the Free Software Foundation; either
> + * version 2.1 of the License, or (at your option) any later version.
> + *
> + * FFmpeg is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
> + * Lesser General Public License for more details.
> + *
> + * You should have received a copy of the GNU Lesser General Public
> + * License along with FFmpeg; if not, write to the Free Software
> + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
> 02110-1301
> USA
> + */
> +
> +#include "libavutil/riscv/asm.S"
> +
> +func ff_get_pixels_8x4_sym_rvv, zve64x
> + vsetivli zero, 8, e8, mf2, ta, ma
> + vlse64.v v16, (a1), a2
> + li t0, 8 * 8
> + vsetvli zero, t0, e16, m4, ta, ma
> + vzext.vf2 v8, v16
> + vse16.v v8, (a0)
> + li a2, 8*2
>
> That's not needed. You can use immediate values.
>
> + vsetivli zero, 2, e8, mf8, ta, ma
> + addi a1, a0, 48
> + addi a0, a0, 32*2
> + vle64.v v0, (a1)
> + vse64.v v0, (a0)
> + sub a1, a1, a2
> + vle64.v v0, (a1)
> + add a0, a0, a2
> + vse64.v v0, (a0)
> + sub a1, a1, a2
> + vle64.v v0, (a1)
> + add a0, a0, a2
> + vse64.v v0, (a0)
> + sub a1, a1, a2
> + vle64.v v0, (a1)
> + add a0, a0, a2
> + vse64.v v0, (a0)
>
> You can reorder to avoid immediate data dependencies on the addresses.
>
> I expect that it would be faster to make one large load, and then 4 small
> stores, but that might work only for exactly 128-bit vectors?
>
> In any case, you need to check the vector length in init.
>
> +
> + ret
> +endfunc
>
> --
> 雷米‧德尼-库尔蒙
> http://www.remlab.net/
>
>
>
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