[FFmpeg-devel] [PATCH 3/8 v2] avformat/mov: default to Monoscopic view when parsing eyes box
James Almer
jamrial at gmail.com
Sat Jun 22 18:31:17 EEST 2024
Signed-off-by: James Almer <jamrial at gmail.com>
---
libavformat/mov.c | 7 ++++++-
1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/libavformat/mov.c b/libavformat/mov.c
index f08fec3fb6..9b2ce1f167 100644
--- a/libavformat/mov.c
+++ b/libavformat/mov.c
@@ -6546,7 +6546,8 @@ static int mov_read_eyes(MOVContext *c, AVIOContext *pb, MOVAtom atom)
int size, flags = 0;
int64_t remaining;
uint32_t tag, baseline = 0;
- enum AVStereo3DView view = AV_STEREO3D_VIEW_PACKED;
+ enum AVStereo3DType type = AV_STEREO3D_2D;
+ enum AVStereo3DView view = AV_STEREO3D_VIEW_MONO;
enum AVStereo3DPrimaryEye primary_eye = AV_PRIMARY_EYE_NONE;
AVRational horizontal_disparity_adjustment = { 0, 1 };
@@ -6596,6 +6597,9 @@ static int mov_read_eyes(MOVContext *c, AVIOContext *pb, MOVAtom atom)
view = AV_STEREO3D_VIEW_LEFT;
else if (has_right)
view = AV_STEREO3D_VIEW_RIGHT;
+ if (view)
+ type = AV_STEREO3D_VIEW;
+
break;
}
case MKTAG('h','e','r','o'): {
@@ -6697,6 +6701,7 @@ static int mov_read_eyes(MOVContext *c, AVIOContext *pb, MOVAtom atom)
}
sc->stereo3d->flags = flags;
+ sc->stereo3d->type = type;
sc->stereo3d->view = view;
sc->stereo3d->primary_eye = primary_eye;
sc->stereo3d->baseline = baseline;
--
2.45.2
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