[FFmpeg-devel] [PATCH v2] avcodec/ppc/h264dsp: Fix unaligned stores

Andreas Rheinhardt andreas.rheinhardt at outlook.com
Thu Mar 14 21:34:13 EET 2024


Sean McGovern:
> Andreas:
> 
> On Wed, Mar 13, 2024 at 7:31 AM Andreas Rheinhardt
> <andreas.rheinhardt at outlook.com> wrote:
>>
>> Also fix an effective-type violation.
>> Exposed by https://fate.ffmpeg.org/report.cgi?time=20240312011016&slot=ppc-linux-gcc-13.2-ubsan-altivec-qemu
>>
>> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt at outlook.com>
>> ---
>>  libavcodec/ppc/h264dsp.c | 35 +++++++++++++++++------------------
>>  1 file changed, 17 insertions(+), 18 deletions(-)
>>
>> diff --git a/libavcodec/ppc/h264dsp.c b/libavcodec/ppc/h264dsp.c
>> index c02733dda2..f50f2553a2 100644
>> --- a/libavcodec/ppc/h264dsp.c
>> +++ b/libavcodec/ppc/h264dsp.c
>> @@ -401,30 +401,29 @@ static inline void write16x4(uint8_t *dst, int dst_stride,
>>                               register vec_u8 r0, register vec_u8 r1,
>>                               register vec_u8 r2, register vec_u8 r3) {
>>      DECLARE_ALIGNED(16, unsigned char, result)[64];
>> -    uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
>> -    int int_dst_stride = dst_stride/4;
>> +    uint32_t *src_int = (uint32_t *)result;
>>
>>      vec_st(r0, 0, result);
>>      vec_st(r1, 16, result);
>>      vec_st(r2, 32, result);
>>      vec_st(r3, 48, result);
>>      /* FIXME: there has to be a better way!!!! */
>> -    *dst_int = *src_int;
>> -    *(dst_int+   int_dst_stride) = *(src_int + 1);
>> -    *(dst_int+ 2*int_dst_stride) = *(src_int + 2);
>> -    *(dst_int+ 3*int_dst_stride) = *(src_int + 3);
>> -    *(dst_int+ 4*int_dst_stride) = *(src_int + 4);
>> -    *(dst_int+ 5*int_dst_stride) = *(src_int + 5);
>> -    *(dst_int+ 6*int_dst_stride) = *(src_int + 6);
>> -    *(dst_int+ 7*int_dst_stride) = *(src_int + 7);
>> -    *(dst_int+ 8*int_dst_stride) = *(src_int + 8);
>> -    *(dst_int+ 9*int_dst_stride) = *(src_int + 9);
>> -    *(dst_int+10*int_dst_stride) = *(src_int + 10);
>> -    *(dst_int+11*int_dst_stride) = *(src_int + 11);
>> -    *(dst_int+12*int_dst_stride) = *(src_int + 12);
>> -    *(dst_int+13*int_dst_stride) = *(src_int + 13);
>> -    *(dst_int+14*int_dst_stride) = *(src_int + 14);
>> -    *(dst_int+15*int_dst_stride) = *(src_int + 15);
>> +    AV_WN32(dst,                   AV_RN32A(src_int + 0));
>> +    AV_WN32(dst +      dst_stride, AV_RN32A(src_int + 1));
>> +    AV_WN32(dst +  2 * dst_stride, AV_RN32A(src_int + 2));
>> +    AV_WN32(dst +  3 * dst_stride, AV_RN32A(src_int + 3));
>> +    AV_WN32(dst +  4 * dst_stride, AV_RN32A(src_int + 4));
>> +    AV_WN32(dst +  5 * dst_stride, AV_RN32A(src_int + 5));
>> +    AV_WN32(dst +  6 * dst_stride, AV_RN32A(src_int + 6));
>> +    AV_WN32(dst +  7 * dst_stride, AV_RN32A(src_int + 7));
>> +    AV_WN32(dst +  8 * dst_stride, AV_RN32A(src_int + 8));
>> +    AV_WN32(dst +  9 * dst_stride, AV_RN32A(src_int + 9));
>> +    AV_WN32(dst + 10 * dst_stride, AV_RN32A(src_int + 10));
>> +    AV_WN32(dst + 11 * dst_stride, AV_RN32A(src_int + 11));
>> +    AV_WN32(dst + 12 * dst_stride, AV_RN32A(src_int + 12));
>> +    AV_WN32(dst + 13 * dst_stride, AV_RN32A(src_int + 13));
>> +    AV_WN32(dst + 14 * dst_stride, AV_RN32A(src_int + 14));
>> +    AV_WN32(dst + 15 * dst_stride, AV_RN32A(src_int + 15));
>>  }
>>
>>  /** @brief performs a 6x16 transpose of data in src, and stores it to dst
>> --
>> 2.40.1
>>
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> 
> First of all, thank you for looking into this.
> 
> Second, do we feel that this change covers the FIXME immediately above
> it that exclaims "there has to be a better way!!!!"?
> If so, we can remove the comment.

I don't think so. This code comes from a time when FFmpeg did not care
about the effective-type-rules or about alignment due to undefined
behaviour; it only cared about alignment when it led to crashes.
The old discussion confirms this:
https://ffmpeg.org/pipermail/ffmpeg-devel/2007-May/034609.html
https://ffmpeg.org/pipermail/ffmpeg-devel/2007-May/034612.html contains
the following:
"As I said, I submitted this patch in order to have PPC users get some
speed-up now rather than having a hypothetic optimal code when some of
us who work on Altivec sit down and work on it.

I do think it's better to have a committed faster code that leaves
room for improvement than a fastest code that never sees the light."

The fixme relates to this; it was probably considered advantageous to
avoid storing the vectors in stack buffers.

> 
> I did not perform a full FATE run as it is expensive on my QEMU setup,
> but I can confirm that this fixes the checkasm-h264dsp test under GCC
> UBsan there as well as on a POWER7 (ppc64) and a POWER9 (ppc64le).
> 

Ok, will apply then. Thanks for testing.

- Andreas



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