[FFmpeg-devel] [PATCH] fftools/ffplay: fix crash when vk renderer is null
Leandro Santiago
leandrosansilva at gmail.com
Sat Nov 2 21:20:14 EET 2024
My patch formatting was broken by my email client, and I resent it, but it created a new thread in the mailing list. Please let me know if I should resent it as a reply on the same thread.
31 Oct 2024 19:54:51 Michael Niedermayer <michael at niedermayer.cc>:
> On Thu, Oct 31, 2024 at 02:40:57PM +0100, Leandro Santiago wrote:
>> When vulkan rendering is requested by the user and fails, ffplay should
>> exit graciously instead of crash due to a null pointer deref.
>>
>> Signed-off-by: Leandro Santiago <leandrosansilva at gmail.com>
>> ---
>> fftools/ffplay.c | 5 +++++
>> 1 file changed, 5 insertions(+)
>>
>> diff --git a/fftools/ffplay.c b/fftools/ffplay.c
>> index a596972769..56d0a36ca1 100644
>> --- a/fftools/ffplay.c
>> +++ b/fftools/ffplay.c
>> @@ -2612,6 +2612,11 @@ static int create_hwaccel(AVBufferRef **device_ctx)
>> if (type == AV_HWDEVICE_TYPE_NONE)
>> return AVERROR(ENOTSUP);
>> + if (!vk_renderer) {
>> + av_log(NULL, AV_LOG_ERROR, "Vulkan renderer is not available\n");
>
> there is something wrong with this patch
> the "+" shouldnt be in teh 2nd column
>
> thx
>
> [...]
> --
> Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
>
> "Nothing to hide" only works if the folks in power share the values of
> you and everyone you know entirely and always will -- Tom Scott
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