[FFmpeg-devel] [PATCH v3 2/2] lavc/vvc: Ensure subpictures don't overlap
Nuo Mi
nuomi2021 at gmail.com
Sun Feb 23 15:44:17 EET 2025
On Sun, Feb 23, 2025 at 1:36 AM Frank Plowman <post at frankplowman.com> wrote:
> On 22/02/2025 07:51, Nuo Mi wrote:
> > From: Frank Plowman <post at frankplowman.com>
> >
> > This is essentially a re-implementation of
> >
> https://patchwork.ffmpeg.org/project/ffmpeg/patch/20241005223955.54158-1-post@frankplowman.com/
> >
> > That patch was not applied last time. Instead we opted to identify
> > issues which could be caused by invalid subpicture layouts and remedy
> > those issues where they manifest, either through error detection or code
> > hardening. This was primarily implemented in the set
> > https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=13381.
> >
> > This has worked to some degree, however issues with subpicture layouts
> > continue to crop up from the fuzzer and I've fixed a number of bugs
> > related to subpicture layouts since then. I think it's best to return
> > to the initial plan and simply check if the subpicture layout is valid
> > initially.
> >
> > This implementation is also lighter than the first time -- by doing a
> > bit more logic in pps_subpic_less_than_one_tile_slice, we are able to
> > store a tile_in_subpic map rather than a ctu_in_subpic map. This
> > reduces the size of the map to the point it becomes possible to allocate
> > it on the stack. Similar to 8bd66a8c9587af61c7b46558be3c4ee317c1af5a,
> > the layout is also validated in the slice map construction code, rather
> > than in the CBS, which avoids duplicating some logic.
> >
> > Signed-off-by: Frank Plowman <post at frankplowman.com>
> > ---
> > libavcodec/vvc/ps.c | 55 ++++++++++++++++++++++++++++++++++++---------
> > 1 file changed, 45 insertions(+), 10 deletions(-)
> >
> > diff --git a/libavcodec/vvc/ps.c b/libavcodec/vvc/ps.c
> > index d8794277d2..9b8af5524b 100644
> > --- a/libavcodec/vvc/ps.c
> > +++ b/libavcodec/vvc/ps.c
> > @@ -450,25 +450,50 @@ static void subpic_tiles(int *tile_x, int *tile_y,
> int *tile_x_end, int *tile_y_
> > (*tile_y_end)++;
> > }
> >
> > -static void pps_subpic_less_than_one_tile_slice(VVCPPS *pps, const
> VVCSPS *sps, const int i, const int tx, const int ty, int *off)
> > +static bool mark_tile_as_used(bool *tile_in_subpic, const int tx, const
> int ty, const int tile_columns)
> > {
> > + const size_t tile_idx = ty * tile_columns + tx;
> > + if (tile_in_subpic[tile_idx]) {
> > + /* the tile is covered by other subpictures */
> > + return false;
> > + }
> > + tile_in_subpic[tile_idx] = true;
> > + return true;
> > +}
> > +
> > +static int pps_subpic_less_than_one_tile_slice(VVCPPS *pps, const
> VVCSPS *sps, const int i, const int tx, const int ty, int *off, bool
> *tile_in_subpic)
> > +{
> > + const int subpic_bottom = sps->r->sps_subpic_ctu_top_left_y[i] +
> sps->r->sps_subpic_height_minus1[i];
> > + const int tile_bottom = pps->row_bd[ty] +
> pps->r->row_height_val[ty] - 1;
> > + const bool is_final_subpic_in_tile = subpic_bottom == tile_bottom;
> > +
> > + if (is_final_subpic_in_tile && !mark_tile_as_used(tile_in_subpic,
> tx, ty, pps->r->num_tile_columns))
> > + return AVERROR_INVALIDDATA;
> > +
> > pps->num_ctus_in_slice[i] = pps_add_ctus(pps, off,
> > sps->r->sps_subpic_ctu_top_left_x[i],
> sps->r->sps_subpic_ctu_top_left_y[i],
> > sps->r->sps_subpic_width_minus1[i] + 1,
> sps->r->sps_subpic_height_minus1[i] + 1);
> > +
> > + return 0;
> > }
> >
> > -static void pps_subpic_one_or_more_tiles_slice(VVCPPS *pps, const int
> tile_x, const int tile_y, const int x_end, const int y_end, const int i,
> int *off)
> > +static int pps_subpic_one_or_more_tiles_slice(VVCPPS *pps, const int
> tile_x, const int tile_y, const int x_end, const int y_end,
> > + const int i, int *off, bool *tile_in_subpic)
> > {
> > for (int ty = tile_y; ty < y_end; ty++) {
> > for (int tx = tile_x; tx < x_end; tx++) {
> > + if (!mark_tile_as_used(tile_in_subpic, tx, ty,
> pps->r->num_tile_columns))
> > + return AVERROR_INVALIDDATA;
> > +
> > pps->num_ctus_in_slice[i] += pps_add_ctus(pps, off,
> > pps->col_bd[tx], pps->row_bd[ty],
> > pps->r->col_width_val[tx], pps->r->row_height_val[ty]);
> > }
> > }
> > + return 0;
> > }
> >
> > -static void pps_subpic_slice(VVCPPS *pps, const VVCSPS *sps, const int
> i, int *off)
> > +static int pps_subpic_slice(VVCPPS *pps, const VVCSPS *sps, const int
> i, int *off, bool *tile_in_subpic)
> > {
> > int tx, ty, x_end, y_end;
> >
> > @@ -477,19 +502,30 @@ static void pps_subpic_slice(VVCPPS *pps, const
> VVCSPS *sps, const int i, int *o
> >
> > subpic_tiles(&tx, &ty, &x_end, &y_end, sps, pps, i);
> > if (ty + 1 == y_end && sps->r->sps_subpic_height_minus1[i] + 1 <
> pps->r->row_height_val[ty])
> > - pps_subpic_less_than_one_tile_slice(pps, sps, i, tx, ty, off);
> > + return pps_subpic_less_than_one_tile_slice(pps, sps, i, tx, ty,
> off, tile_in_subpic);
> > else
> > - pps_subpic_one_or_more_tiles_slice(pps, tx, ty, x_end, y_end,
> i, off);
> > + return pps_subpic_one_or_more_tiles_slice(pps, tx, ty, x_end,
> y_end, i, off, tile_in_subpic);
> > }
> >
> > -static void pps_single_slice_per_subpic(VVCPPS *pps, const VVCSPS *sps,
> int *off)
> > +static int pps_single_slice_per_subpic(VVCPPS *pps, const VVCSPS *sps,
> int *off)
> > {
> > if (!sps->r->sps_subpic_info_present_flag) {
> > pps_single_slice_picture(pps, off);
> > } else {
> > - for (int i = 0; i < pps->r->pps_num_slices_in_pic_minus1 + 1;
> i++)
> > - pps_subpic_slice(pps, sps, i, off);
> > + bool tile_in_subpic[VVC_MAX_TILES_PER_AU] = {0};
> > + for (int i = 0; i < pps->r->pps_num_slices_in_pic_minus1 + 1;
> i++) {
> > + const int ret = pps_subpic_slice(pps, sps, i, off,
> tile_in_subpic);
> > + if (ret < 0)
> > + return ret;
> > + }
> > +
> > + // We only use tile_in_subpic to check that the subpictures
> don't overlap
> > + // here; we don't use tile_in_subpic to check that the
> subpictures cover
> > + // every tile. It is possible to avoid doing this work here
> because the
> > + // covering property of subpictures is already guaranteed by
> the mechanisms
> > + // which check every CTU belongs to a slice.
> > }
> > + return 0;
> > }
> >
> > static int pps_one_tile_slices(VVCPPS *pps, const int tile_idx, int i,
> int *off)
> > @@ -540,8 +576,7 @@ static int pps_rect_slice(VVCPPS *pps, const VVCSPS
> *sps)
> > int tile_idx = 0, off = 0;
> >
> > if (r->pps_single_slice_per_subpic_flag) {
> > - pps_single_slice_per_subpic(pps, sps, &off);
> > - return 0;
> > + return pps_single_slice_per_subpic(pps, sps, &off);
> > }
> >
> > for (int i = 0; i < r->pps_num_slices_in_pic_minus1 + 1; i++) {
>
> Thanks, LGTM!
>
Thank you for the patch and review.
Applied.
>
> --
> Frank
>
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