[FFmpeg-devel] [PATCH v2] avcodec/ffv1: Use dual run coder for fltmap
Michael Niedermayer
michael at niedermayer.cc
Thu Mar 6 01:43:56 EET 2025
This improves compression by 0.1% overall and 44% for the changed table
I tried several other things but so far this is the best
compromise between complexity and compression
This can also be extended to 32 and 64bit floats
Sponsored-by: Sovereign Tech Fund
Signed-off-by: Michael Niedermayer <michael at niedermayer.cc>
---
libavcodec/ffv1dec_template.c | 23 ++++++++++++++++++-----
libavcodec/ffv1enc_template.c | 17 ++++++++++++++---
2 files changed, 32 insertions(+), 8 deletions(-)
diff --git a/libavcodec/ffv1dec_template.c b/libavcodec/ffv1dec_template.c
index 1fa9933d984..f2c88734fe1 100644
--- a/libavcodec/ffv1dec_template.c
+++ b/libavcodec/ffv1dec_template.c
@@ -159,12 +159,25 @@ static int RENAME(decode_rgb_frame)(FFV1Context *f, FFV1SliceContext *sc,
for (int p= 0; p<3 + transparency; p++) {
int j = 0;
int lu = 0;
- uint8_t state[2] = {128, 128};
+ uint8_t state[2][32];
+ memset(state, 128, sizeof(state));
+
for (int i= 0; i<65536; i++) {
- int u = get_rac(&sc->c, state + lu);
- sc->fltmap[p][j] = i ^ ((i&0x8000) ? 0 : 0x7FFF);
- j+= u;
- lu = u;
+ int run = get_symbol_inline(&sc->c, state[lu], 0);
+ if (run > 65536U - i)
+ return AVERROR_INVALIDDATA;
+ if (lu) {
+ lu ^= !run;
+ while (run--) {
+ sc->fltmap[p][j++] = i ^ ((i&0x8000) ? 0 : 0x7FFF);
+ i++;
+ }
+ } else {
+ i += run;
+ if (i != 65536)
+ sc->fltmap[p][j++] = i ^ ((i&0x8000) ? 0 : 0x7FFF);
+ lu ^= !run;
+ }
}
}
}
diff --git a/libavcodec/ffv1enc_template.c b/libavcodec/ffv1enc_template.c
index 4c7cd2e647c..af3354497ae 100644
--- a/libavcodec/ffv1enc_template.c
+++ b/libavcodec/ffv1enc_template.c
@@ -177,15 +177,26 @@ static int RENAME(encode_rgb_frame)(FFV1Context *f, FFV1SliceContext *sc,
for (int p= 0; p<3 + transparency; p++) {
int j = 0;
int lu = 0;
- uint8_t state[2] = {128, 128};
+ uint8_t state[2][32];
+ int run = 0;
+ memset(state, 128, sizeof(state));
for (int i= 0; i<65536; i++) {
int ri = i ^ ((i&0x8000) ? 0 : 0x7FFF);
int u = sc->fltmap[p][ri];
sc->fltmap[p][ri] = j;
j+= u;
- put_rac(&sc->c, state + lu, u);
- lu = u;
+
+ if (lu == u) {
+ run ++;
+ } else {
+ put_symbol_inline(&sc->c, state[lu], run, 0, NULL, NULL);
+ if (run == 0)
+ lu = u;
+ run = 0;
+ }
}
+ if (run)
+ put_symbol(&sc->c, state[lu], run, 0);
}
}
--
2.48.1
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