[FFmpeg-devel] [PATCH v4 1/3] avcodec/sanm: ignore unknown codecs in FOBJs
Michael Niedermayer
michael at niedermayer.cc
Sat Mar 8 21:16:38 EET 2025
Hi Manuel
On Tue, Mar 04, 2025 at 06:07:17PM +0100, Manuel Lauss wrote:
> Don't error out, just ignore unknown codec numbers and pretend
> decode succeeded. This is useful for older LucasArts titles
> which stack a lot of different FOBJs with different codecs into
> a single frame.
>
> Signed-off-by: Manuel Lauss <manuel.lauss at gmail.com>
> ---
> v4: no changes
> v3: no changes
> v2: Mark frame as corrupt, suggested by Marton Balint
> libavcodec/sanm.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
will apply
thx
[...]
--
Michael GnuPG fingerprint: 9FF2128B147EF6730BADF133611EC787040B0FAB
Why not whip the teacher when the pupil misbehaves? -- Diogenes of Sinope
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