[FFmpeg-devel] [PATCH 2/7] avutil/vulkan: automatically enable shader device address usage bit
Niklas Haas
ffmpeg at haasn.xyz
Sun May 18 15:11:47 EEST 2025
From: Niklas Haas <git at haasn.dev>
We require this internally when using descriptor buffers, so it makes sense
to enable it internally, also.
---
libavutil/vulkan.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/libavutil/vulkan.c b/libavutil/vulkan.c
index 5f2ac6267d..97c008c809 100644
--- a/libavutil/vulkan.c
+++ b/libavutil/vulkan.c
@@ -989,6 +989,9 @@ int ff_vk_create_buf(FFVulkanContext *s, FFVkBuffer *buf, size_t size,
int use_ded_mem;
FFVulkanFunctions *vk = &s->vkfn;
+ if (s->extensions & FF_VK_EXT_DESCRIPTOR_BUFFER)
+ usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
+
VkBufferCreateInfo buf_spawn = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = pNext,
--
2.49.0
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