[MPlayer-advusers] mplayer crash when geometry changes
David Hollister
david.hollister at comcast.net
Tue Dec 6 03:50:40 CET 2011
Great! For what it's worth, I played around with this a bit today.
Unfortunately, the Solaris linker guru that sits down the hall from me
didn't seem to be in the office today.
It does appear, though, that it is the Solaris linker that inserts the
hardware capabilities. Based on that, it makes sense that it was
reported with the SunStudio compiler. However, as I believe is
typically the case, the version of gcc I use was also configured to use
the Solaris linker. Without a gcc that uses the GNU linker, I didn't
have a quick way to verify, but I expect that it would not do this. So,
with that in mind, I adapted configure script to do essentially what the
ffmpeg patch does.
With the attached patch, I was able to build mplayer from scratch with
no modifications (except the patch you provided a couple of days ago).
I can't get mplayer to build with the latest SolarisStudio compiler
(12.3) and I've had issues with 12.1 and 12.2 as well, which is why I
don't bother. However, I was able to run configure with 12.3 and verify
that it does create the mapfile and add the proper option to extra_ldflags.
Perhaps in the next few days I will see what it takes to get it to
compile with some flavor of SunStudio.
David
On 12/ 5/11 11:44 AM, Reimar Döffinger wrote:
> On Sat, Dec 03, 2011 at 01:44:34PM -0700, David Hollister wrote:
>> Index: libmpcodecs/dec_video.c
>> ===================================================================
>> --- libmpcodecs/dec_video.c (revision 34378)
>> +++ libmpcodecs/dec_video.c (working copy)
>> @@ -423,12 +423,16 @@
>> #if HAVE_MMX
>> // some codecs are broken, and doesn't restore MMX state :(
>> // it happens usually with broken/damaged files.
>> +#if HAVE_AMD3DNOW
>> if (gCpuCaps.has3DNow) {
>> __asm__ volatile ("femms\n\t":::"memory");
>> - } else if (gCpuCaps.hasMMX) {
>> + } else
>> +#else
>> + if (gCpuCaps.hasMMX) {
>> __asm__ volatile ("emms\n\t":::"memory");
>> }
>> #endif
>> +#endif
>
> I think I have come up with a simpler and actually working method
> (won't work with -O0 though).
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