[Mplayer-cvslog] CVS: main/DOCS CODECS,1.13,1.14 README,1.16,1.17
Berczi Gabor
gabucino at users.sourceforge.net
Wed Apr 11 18:44:22 CEST 2001
Update of /cvsroot/mplayer/main/DOCS
In directory usw-pr-cvs1:/tmp/cvs-serv30870/DOCS
Modified Files:
CODECS README
Log Message:
Sok changes.
Index: CODECS
===================================================================
RCS file: /cvsroot/mplayer/main/DOCS/CODECS,v
retrieving revision 1.13
retrieving revision 1.14
diff -C2 -r1.13 -r1.14
*** CODECS 2001/04/11 09:25:59 1.13
--- CODECS 2001/04/11 16:44:20 1.14
***************
*** 19,28 ****
- M$ MPEG4 v1, v2 (MPG4,MP42):
mpg4c32.dll: works, YUV supported.
! - M$ MPEG4 v3 / DivX ;-) (MP43,DIV3,DIV4,DIV5,DIV6)
divxc32.dll: works, YUV supported.
divx_c32.ax: works, YUV and postprocessing supported.
- Indeo Video 5.0: (IV50)
ir50_32.dll (VfW): works, YUV supported.
! ir50_32.dll (DShow): not tested
- Cinepak Video: (CVID)
iccvid.dll: works, YUV supported.
--- 19,28 ----
- M$ MPEG4 v1, v2 (MPG4,MP42):
mpg4c32.dll: works, YUV supported.
! - M$ MPEG4 v3 / DivX ;-) / AngelPotion (MP43,DIV3,DIV4,DIV5,DIV6,AP41)
divxc32.dll: works, YUV supported.
divx_c32.ax: works, YUV and postprocessing supported.
- Indeo Video 5.0: (IV50)
ir50_32.dll (VfW): works, YUV supported.
! ir50_32.dll (DShow): works, YUV supported.
- Cinepak Video: (CVID)
iccvid.dll: works, YUV supported.
***************
*** 34,37 ****
--- 34,38 ----
m3jpeg32.dll: can't load (segfault)
mcmjpg32.dll: works, YUV supported
+ m3jpegdec.ax: works, YUV supported
- Windows Media Video 7 (WMV1)
wmvds32.ax: works, YUV supported
***************
*** 45,50 ****
- Indeo Video 3.2: (IV32)
ir32_32.dll: works, no YUV, image upside-down
- - ASUS ASV1: (ASV1)
- asusasvd.dll: ??? not tested
- ASUS ASV2: (ASV2)
asusasv2.dll: loads, image upside-down and very pixelized (no YUY2, but YVYU)
--- 46,49 ----
***************
*** 63,66 ****
--- 62,67 ----
Not tested:
+ - ASUS ASV1: (ASV1)
+ asusasvd.dll: ??? not tested
- Motion Wavelets: (MWV1)
icmw_32.dll: not tested (no sample file)
***************
*** 73,76 ****
--- 74,79 ----
- I420: (I420)
i263_32.drv: not tested, but should work (no sample file)
+ - m261: (m261)
+ msh261.drv: not tested, what's this?
Audio codecs:
***************
*** 83,87 ****
- AC3: (0x2000)
libac3
! - aLaw audio: (6)
aLaw codec from xanim sources
- MS-GSM: (0x31,0x32)
--- 86,90 ----
- AC3: (0x2000)
libac3
! - aLaw audio: (0x6)
aLaw codec from xanim sources
- MS-GSM: (0x31,0x32)
***************
*** 105,112 ****
Problems:
Not tested:
- - ACELP.net: (0x130)
- acelpdec.ax: not tested (no sample file)
- IMC: (0x401)
imc32.acm: not tested (no sample file)
--- 108,118 ----
Problems:
+ - uLaw audio: (0x7)
+ mess...
+ - ACELP.net Sipro Lab Audio (0x130)
+ doesn't work: unk_ ...
+
Not tested:
- IMC: (0x401)
imc32.acm: not tested (no sample file)
Index: README
===================================================================
RCS file: /cvsroot/mplayer/main/DOCS/README,v
retrieving revision 1.16
retrieving revision 1.17
diff -C2 -r1.16 -r1.17
*** README 2001/04/04 16:47:53 1.16
--- README 2001/04/11 16:44:20 1.17
***************
*** 37,51 ****
Win32 codecs?
! Yes, we are using Win32 (Video for Windows) codecs for AVI/ASF decoding.
! They must be installed to the /usr/lib/win32/ directory, with all lower case.
! You can grab the codecs package from our homepage, or can be found in your
! C:\WINDOWS\SYSTEM\ dir, see codecs.c for filenames.
! Some people asked why don't we use ActiveMovie/DirectShow codecs. The reason is
! simple: we'd have to emulate the whole DirectX architecture and implement the
! (patented!) COM interface to be able to use them. BTW the old VfW DivX codec
! is faster than the new .AX version, but it has no quality/CPU setting
! option (this is an improper name, since it doesn't affect the decoder. If
! it's set to 1 or higher, it applies a filter which decreases blockiness and
! eats away CPU cycles).
Supported input formats:
--- 37,44 ----
Win32 codecs?
! Yes, we are using Win32 (Video for Windows, DirectShow) codecs for AVI/ASF
! decoding. They must be installed to the /usr/lib/win32/ directory, with all
! lower case. You can grab the codecs package from our homepage, or can be found
! in your C:\WINDOWS\SYSTEM\ dir, see codecs.c for filenames.
Supported input formats:
***************
*** 56,75 ****
- ASF 1.0 file format
! Supported audio codecs:
! ~~~~~~~~~~~~~~~~~~~~~~~
! - PCM (uncompressed) audio (8/16 bit, mono/stereo)
! - MPEG layer 2/3 audio (using mp3lib, based on mpg123 [www.mpg123.de])
! - AC3 audio (using ac3dec/libac3)
! - Win32 ACM audio codecs (the *.ACM files) [Only in the AVI player]
! tested with: DivX audio, MS-ADPCM
! - aLaw audio (using code from xanim)
! - MS-GSM audio (using modified xa_gsm.c from avifile)
!
! Supported video codecs:
! ~~~~~~~~~~~~~~~~~~~~~~~
! - MPEG 1 and MPEG 2 video decoder (using mpeg2dec/libmpeg2, supports
! 3DNow! and MMX)
! - Win32 ICM (VfW) video codecs (for example DivX using DIVXC32.DLL)
! - OpenDivX encore & decore (see ProjectMayo)
Supported video output devices:
--- 49,55 ----
- ASF 1.0 file format
! Supported audio & video codecs:
! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
! See DOCS/CODECS for complete list.
Supported video output devices:
***************
*** 78,97 ****
- xmga: Matrox G200/G400 overlay (mga_vid) in X11 window
(Xv emulation on X 3.3.x !)
! - x11: X11 optionally with SHM extension
! - dga: X11 DGA extension (only in 24/32bpp)
! - fsdga:X11 DGA extension with fullscreen scaling (only 24/32bpp and MPEG!)
- xv: X11 using overlays with the Xvideo extension (hardware YUV & scaling)
- gl: OpenGL renderer, works only with Utah-GLX! (no DRI or nVidia drivers)
! - syncfb: Matrox G400 YUV support on framebuffer (not tested, maybe broken)
! - fbdev:Output to general framebuffers (only MPEG1/2 and OpenDivX)
! - 3dfx: Voodoo2/3 hardware YUV (/dev/3dfx) support (not yet tested, maybe broken)
! - sdl: SDL >= v1.1.7 driver (slower than 'x11', but supports software scaling)
(NOT supported by us! Don't submit SDL bugreports!)
- null: Null output (for speed tests/benchmarking)
- pgm: PGM file output (for testing purposes)
- md5: MD5sum output (for mpeg conformance tests)
NOTE: check DOCS/VIDEOCARDS !
- NOTE: maybe not all are available for AVI files
Supported audio output devices:
--- 58,79 ----
- xmga: Matrox G200/G400 overlay (mga_vid) in X11 window
(Xv emulation on X 3.3.x !)
! - syncfb: Matrox G400 YUV support on framebuffer (not tested, maybe broken)
- xv: X11 using overlays with the Xvideo extension (hardware YUV & scaling)
+ - x11: X11 with SHM extension
- gl: OpenGL renderer, works only with Utah-GLX! (no DRI or nVidia drivers)
! - dga: X11 DGA extension
! - fsdga:X11 DGA extension with fullscreen scaling (only 24/32bpp and MPEG!)
! - sdl: SDL >= v1.1.7 driver (supports software scaling, and versions >=1.1.8
! even support Xvideo, thus hardware rendering)
(NOT supported by us! Don't submit SDL bugreports!)
+ - fbdev:Output to general framebuffers
+ - svga: Output to SVGAlib
- null: Null output (for speed tests/benchmarking)
+ - 3dfx: Voodoo2/3 hardware YUV (/dev/3dfx) support (not yet tested, maybe broken)
+ - odivx:OpenDivX AVI File writer
- pgm: PGM file output (for testing purposes)
- md5: MD5sum output (for mpeg conformance tests)
NOTE: check DOCS/VIDEOCARDS !
Supported audio output devices:
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