On Fri, 2006-08-04 at 20:40 +0200, reimar wrote:
> if(sh_audio){
> reinit_audio_chain();
> + if (sh_audio->codec)
> + mp_msg(MSGT_IDENTIFY,MSGL_INFO, "ID_AUDIO_CODEC=%s\n", sh_audio->codec->name);
reinit_audio_chain() can set sh_audio to NULL, so this wasn't safe
(fixed already).