[MPlayer-cvslog] r27496 - in trunk/stream: asf_mmst_streaming.casf_streaming.c http.c librtsp/rtsp_session.cnetwork.c network.h pnm.c rtp.c stream.cstream_ftp.c stream_netstream.c stream_rtsp.c tcp.c udp.c

Zuxy Meng zuxy.meng at gmail.com
Sun Aug 31 11:27:04 CEST 2008


"Dominik 'Rathann' Mierzejewski" <dominik at rangers.eu.org> 写入消息新闻:20080831082928.GA11794 at mokona.greysector.net...
> On Saturday, 30 August 2008 at 18:21, Zuxy Meng wrote:
>> "JonY" <10walls at gmail.com> 写入消息新闻:48B96416.4040206 at gmail.com...
>> > diego wrote:
>> >> Author: diego
>> >> Date: Sat Aug 30 00:55:39 2008
>> >> New Revision: 27496
>> >>
>> >> Log:
>> >> Move duplicated '#define closesocket close' into network.h along with
>> >> network-related #include #ifdeffery.
>> >>
>> >>
>> >> Modified:
>> >>     trunk/stream/asf_mmst_streaming.c
>> >>     trunk/stream/asf_streaming.c
>> >>     trunk/stream/http.c
>> >>     trunk/stream/librtsp/rtsp_session.c
>> >>     trunk/stream/network.c
>> >>     trunk/stream/network.h
>> >>     trunk/stream/pnm.c
>> >>     trunk/stream/rtp.c
>> >>     trunk/stream/stream.c
>> >>     trunk/stream/stream_ftp.c
>> >>     trunk/stream/stream_netstream.c
>> >>     trunk/stream/stream_rtsp.c
>> >>     trunk/stream/tcp.c
>> >>     trunk/stream/udp.c
>> >>
>> >
>> > Hi,
>> > It looks like one of the hunks broke MinGW build.
>> >
>> > libmpdemux and the codecs under it cannot be compiled properly because
>> > definitions from "./loader/wine/*.h" is conflicting with the native
>> > headers. Conflicts with "loader/wine/windef.h" is especially visible.
>> >
>> > "ad_internal.h", used by many of the files under libmpdemux includes
>> > "stream/stream.h", which then includes "stream/network.h" if
>> > "CONFIG_NETWORK" is defined, which then in turn includes the native
>> > "ws2tcpip.h".
>> >
>> > r27495 builds with minor workarounds (read: local hacks) for
>> > HAVE_WINSOCK2_H and closesockets.
>> >
>> > Any ideas to fix the problem?
>>
>> I'd say we'd better revert this mess first.
>
> Why don't we have a look at the exact compilation failures first?
> The original commit was a major cleanup and I'd hate to see it
> reverted if it can be easily fixed.


There're just too many. To name a few:

1. winsock2.h complains about lacking of definition for LPGUID, because 
codec-cfg.h only defines GUID.
2. Definitions of INT32 and boolean conflicts with jpeglib.
3. STREAM_SEEK conflicts with stream/stream.h
4. Lots of redefinition where any header under loader/wine/ is included.

We should include <winsock2.h> only when it's needed, because it in turn 
includes <windows.h> which is *big* mess.

-- 
Zuxy 





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