[MPlayer-cvslog] r27997 - trunk/libvo/vo_wii.c
diego
subversion at mplayerhq.hu
Sun Nov 23 15:15:54 CET 2008
Author: diego
Date: Sun Nov 23 15:15:54 2008
New Revision: 27997
Log:
Get rid of TTY_DEV_NAME #define to lessen differences to vo_fbdev.c.
Modified:
trunk/libvo/vo_wii.c
Modified: trunk/libvo/vo_wii.c
==============================================================================
--- trunk/libvo/vo_wii.c (original)
+++ trunk/libvo/vo_wii.c Sun Nov 23 15:15:54 2008
@@ -55,7 +55,6 @@
#include "mp_msg.h"
#define WII_DEV_NAME "/dev/fb0"
-#define FB_PIXEL_SIZE 2
static const vo_info_t info = {
"Nintendo Wii/GameCube Framebuffer Device",
@@ -78,6 +77,7 @@ static uint8_t *center;
static struct fb_var_screeninfo fb_orig_vinfo;
static struct fb_var_screeninfo fb_vinfo;
+static int fb_pixel_size; // 32: 4 24: 3 16: 2 15: 2
static int fb_line_len;
static int in_width;
static int in_height;
@@ -185,6 +185,8 @@ static int config(uint32_t width, uint32
return 1;
}
+ fb_pixel_size = 2;
+
if (fs) {
out_width = fb_vinfo.xres;
out_height = fb_vinfo.yres;
@@ -217,12 +219,12 @@ static int config(uint32_t width, uint32
}
center = frame_buffer +
- ((out_width - in_width) / 2) * FB_PIXEL_SIZE +
+ ((out_width - in_width) / 2) * fb_pixel_size +
((out_height - in_height) / 2) * fb_line_len;
mp_msg(MSGT_VO, MSGL_DBG2, "frame_buffer @ %p\n", frame_buffer);
mp_msg(MSGT_VO, MSGL_DBG2, "center @ %p\n", center);
- mp_msg(MSGT_VO, MSGL_V, "pixel per line: %d\n", fb_line_len / FB_PIXEL_SIZE);
+ mp_msg(MSGT_VO, MSGL_V, "pixel per line: %d\n", fb_line_len / fb_pixel_size);
/* blanking screen */
for (temp = 0; temp < fb_size; temp += 4)
@@ -259,7 +261,8 @@ static void draw_alpha(int x0, int y0, i
{
unsigned char *dst;
- dst = center + fb_line_len * y0 + FB_PIXEL_SIZE * x0;
+ dst = center + fb_line_len * y0 + fb_pixel_size * x0;
+
vo_draw_alpha_yuy2(w, h, src, srca, stride, dst, fb_line_len);
}
@@ -272,10 +275,11 @@ static int draw_slice(uint8_t *src[], in
{
uint8_t *d, *s;
- d = center + fb_line_len * y + FB_PIXEL_SIZE * x;
+ d = center + fb_line_len * y + fb_pixel_size * x;
+
s = src[0];
while (h) {
- memcpy(d, s, w * FB_PIXEL_SIZE);
+ memcpy(d, s, w * fb_pixel_size);
d += fb_line_len;
s += stride[0];
h--;
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