[MPlayer-cvslog] r30190 - in trunk: configure libvo/vo_direct3d.c

reimar subversion at mplayerhq.hu
Sun Jan 3 18:00:51 CET 2010


Author: reimar
Date: Sun Jan  3 18:00:51 2010
New Revision: 30190

Log:
Modify -vo direct3d so we do not have to link against d3d9.dll, it might
not be available on some rare systems.

Modified:
   trunk/configure
   trunk/libvo/vo_direct3d.c

Modified: trunk/configure
==============================================================================
--- trunk/configure	Sun Jan  3 17:51:56 2010	(r30189)
+++ trunk/configure	Sun Jan  3 18:00:51 2010	(r30190)
@@ -5334,11 +5334,10 @@ if test "$_direct3d" = auto ; then
 int main(void) { return 0; }
 EOF
   _direct3d=no
-  cc_check -ld3d9 && _direct3d=yes
+  cc_check && _direct3d=yes
 fi
 if test "$_direct3d" = yes ; then
   def_direct3d='#define CONFIG_DIRECT3D 1'
-  libs_mplayer="$libs_mplayer -ld3d9"
   _vomodules="direct3d $_vomodules"
 else
   def_direct3d='#undef CONFIG_DIRECT3D'

Modified: trunk/libvo/vo_direct3d.c
==============================================================================
--- trunk/libvo/vo_direct3d.c	Sun Jan  3 17:51:56 2010	(r30189)
+++ trunk/libvo/vo_direct3d.c	Sun Jan  3 18:00:51 2010	(r30190)
@@ -70,6 +70,10 @@ static struct global_priv {
                                     the movie's codec) */
     D3DFORMAT desktop_fmt;          /**< Desktop (screen) colorspace format.
                                     Usually XRGB */
+
+    HANDLE d3d9_dll;                /**< d3d9 Library HANDLE */
+    IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT); /**< pointer to Direct3DCreate9 function */
+
     LPDIRECT3D9        d3d_handle;  /**< Direct3D Handle */
     LPDIRECT3DDEVICE9  d3d_device;  /**< The Direct3D Adapter */
     IDirect3DSurface9 *d3d_surface; /**< Offscreen Direct3D Surface. MPlayer
@@ -441,7 +445,7 @@ static int reconfigure_d3d(void)
     IDirect3D9_Release(priv->d3d_handle);
 
     /* Initialize Direct3D from the beginning */
-    priv->d3d_handle = Direct3DCreate9(D3D_SDK_VERSION);
+    priv->d3d_handle = priv->pDirect3DCreate9(D3D_SDK_VERSION);
     if (!priv->d3d_handle) {
         mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Initializing Direct3D failed.\n");
         return 0;
@@ -678,7 +682,19 @@ static int preinit(const char *arg)
        > an example of how to use it.
     */
 
-    priv->d3d_handle = Direct3DCreate9(D3D_SDK_VERSION);
+    priv->d3d9_dll = LoadLibraryA("d3d9.dll");
+    if (!priv->d3d9_dll) {
+        mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Unable to dynamically load d3d9.dll\n");
+        return -1;
+    }
+
+    priv->pDirect3DCreate9 = (void *)GetProcAddress(priv->d3d9_dll, "Direct3DCreate9");
+    if (!priv->pDirect3DCreate9) {
+        mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Unable to find entry point of Direct3DCreate9\n");
+        return -1;
+    }
+
+    priv->d3d_handle = priv->pDirect3DCreate9(D3D_SDK_VERSION);
     if (!priv->d3d_handle) {
         mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Initializing Direct3D failed.\n");
         return -1;
@@ -861,6 +877,7 @@ static void uninit(void)
 
     uninit_d3d();
     vo_w32_uninit(); /* w32_common framework call */
+    FreeLibrary(priv->d3d9_dll);
     free(priv);
     priv = NULL;
 }


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