[MPlayer-cvslog] r30843 - trunk/loader/win32.c
sesse
subversion at mplayerhq.hu
Fri Mar 5 12:11:48 CET 2010
Author: sesse
Date: Fri Mar 5 12:11:47 2010
New Revision: 30843
Log:
Support thread handles in WaitForSingleObject.
Some codecs need this for clean shutdown (as opposed to a crash); we don't
really support timed wait since POSIX doesn't, but it doesn't seem necessary.
Modified:
trunk/loader/win32.c
Modified: trunk/loader/win32.c
==============================================================================
--- trunk/loader/win32.c Fri Mar 5 09:41:35 2010 (r30842)
+++ trunk/loader/win32.c Fri Mar 5 12:11:47 2010 (r30843)
@@ -569,16 +569,28 @@ static HMODULE WINAPI expGetDriverModule
#define MODULE_HANDLE_winmm ((HMODULE)0x128)
#define MODULE_HANDLE_psapi ((HMODULE)0x129)
+/* fake EXE struct to make msvcrt8+ not to crash:
+ it checks all exe sections for a section named .mixcrt
+ we fake a section with that name, so the crt will avoid
+ using Encode/Decode Pointer, as we was a posix binary */
+static const struct {
+ IMAGE_DOS_HEADER doshdr;
+ IMAGE_NT_HEADERS nthdr;
+ IMAGE_SECTION_HEADER opthdr;
+} __attribute__((__packed__)) mp_exe = {
+ .doshdr.e_lfanew = sizeof(IMAGE_DOS_HEADER),
+ .nthdr.FileHeader.NumberOfSections = 1,
+ .nthdr.FileHeader.SizeOfOptionalHeader = sizeof(IMAGE_NT_HEADERS) - FIELD_OFFSET(IMAGE_NT_HEADERS, OptionalHeader), /* 0xe0 */
+ .opthdr.Name = ".mixcrt"
+};
+
static HMODULE WINAPI expGetModuleHandleA(const char* name)
{
WINE_MODREF* wm;
HMODULE result;
if(!name)
-#ifdef CONFIG_QTX_CODECS
- result=1;
-#else
- result=0;
-#endif
+ result=(HMODULE)&mp_exe.doshdr;
+
else
{
wm=MODULE_FindModule(name);
@@ -787,6 +799,7 @@ static void* WINAPI expWaitForSingleObje
// FIXME FIXME FIXME - this value is sometime unititialize !!!
int ret = WAIT_FAILED;
mutex_list* pp=mlist;
+ th_list* tp=list;
if(object == (void*)0xcfcf9898)
{
/**
@@ -802,6 +815,17 @@ static void* WINAPI expWaitForSingleObje
}
dbgprintf("WaitForSingleObject(0x%x, duration %d) =>\n",object, duration);
+ // See if this is a thread.
+ while (tp && (tp->thread != object))
+ tp = tp->prev;
+ if (tp) {
+ if (pthread_join(*(pthread_t*)object, NULL) == 0) {
+ return (void*)WAIT_OBJECT_0;
+ } else {
+ return (void*)WAIT_FAILED;
+ }
+ }
+
// loop below was slightly fixed - its used just for checking if
// this object really exists in our list
if (!ml)
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