[MPlayer-cvslog] r33400 - in trunk/libvo: vo_dfbmga.c x11_common.c x11_common.h
reimar
subversion at mplayerhq.hu
Sat May 7 20:48:31 CEST 2011
Author: reimar
Date: Sat May 7 20:48:31 2011
New Revision: 33400
Log:
Add "const" to equalizer name argument to avoid compiler warnings.
Modified:
trunk/libvo/vo_dfbmga.c
trunk/libvo/x11_common.c
trunk/libvo/x11_common.h
Modified: trunk/libvo/vo_dfbmga.c
==============================================================================
--- trunk/libvo/vo_dfbmga.c Sat May 7 20:44:29 2011 (r33399)
+++ trunk/libvo/vo_dfbmga.c Sat May 7 20:48:31 2011 (r33400)
@@ -1335,7 +1335,7 @@ draw_image( mp_image_t *mpi )
}
static int
-set_equalizer( char *data, int value )
+set_equalizer( const char *data, int value )
{
DFBResult res;
DFBColorAdjustment ca;
@@ -1375,7 +1375,7 @@ set_equalizer( char *data, int value )
}
static int
-get_equalizer( char *data, int *value )
+get_equalizer( const char *data, int *value )
{
DFBResult res;
DFBColorAdjustment ca;
Modified: trunk/libvo/x11_common.c
==============================================================================
--- trunk/libvo/x11_common.c Sat May 7 20:44:29 2011 (r33399)
+++ trunk/libvo/x11_common.c Sat May 7 20:48:31 2011 (r33400)
@@ -1827,7 +1827,7 @@ static int transform_color(float val,
return (unsigned short) (s * 65535);
}
-uint32_t vo_x11_set_equalizer(char *name, int value)
+uint32_t vo_x11_set_equalizer(const char *name, int value)
{
float gamma, brightness, contrast;
float rf, gf, bf;
@@ -1878,7 +1878,7 @@ uint32_t vo_x11_set_equalizer(char *name
return VO_TRUE;
}
-uint32_t vo_x11_get_equalizer(char *name, int *value)
+uint32_t vo_x11_get_equalizer(const char *name, int *value)
{
if (cmap == None)
return VO_NOTAVAIL;
Modified: trunk/libvo/x11_common.h
==============================================================================
--- trunk/libvo/x11_common.h Sat May 7 20:44:29 2011 (r33399)
+++ trunk/libvo/x11_common.h Sat May 7 20:48:31 2011 (r33400)
@@ -76,8 +76,8 @@ void vo_x11_fullscreen( void );
void vo_x11_setlayer( Display * mDisplay,Window vo_window,int layer );
void vo_x11_uninit(void);
Colormap vo_x11_create_colormap(XVisualInfo *vinfo);
-uint32_t vo_x11_set_equalizer(char *name, int value);
-uint32_t vo_x11_get_equalizer(char *name, int *value);
+uint32_t vo_x11_set_equalizer(const char *name, int value);
+uint32_t vo_x11_get_equalizer(const char *name, int *value);
void fstype_help(void);
Window vo_x11_create_smooth_window( Display *mDisplay, Window mRoot,
Visual *vis, int x, int y, unsigned int width, unsigned int height,
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