[MPlayer-dev-eng] Non-inline asm code

Nick Kurshev nickols_k at mail.ru
Sat Dec 22 08:03:52 CET 2001


Hello, Felix!

On Fri, 21 Dec 2001 14:33:20 +0100 you wrote:

> Hi,
> 
> IMHO with replacement of libac3 the only non-inline asm code in mplayer is 
> inside mp3lib. Now this non-inline asm code causes porting issues by 
> differeces between symbol naming conventions between elf and eg. a.out 
> (openbsd, still) or pe (win).
> 
> If someone, maybe Nick or Michael would be able to convert mp3libs code to 
> inline, that would be great and make the porting to eg. OpenBSD much easier.
> (I tried rewriting symbols with objcopy, but for mp3lib it's quite impossible 
> .)
Why you need with inline code?
mp3lib is first mplayer's stuff which didn't required recompling to be optimized
for any cpu - run-time optimization selection.
> -- 
> Best Regards,
> 	Atmos
> ____________________________________________
> - MPlayer Developer - http://mplayerhq.hu/ -
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> 


Best regards! Nick



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