[MPlayer-dev-eng] Non-inline asm code
Nick Kurshev
nickols_k at mail.ru
Sat Dec 22 08:03:52 CET 2001
Hello, Felix!
On Fri, 21 Dec 2001 14:33:20 +0100 you wrote:
> Hi,
>
> IMHO with replacement of libac3 the only non-inline asm code in mplayer is
> inside mp3lib. Now this non-inline asm code causes porting issues by
> differeces between symbol naming conventions between elf and eg. a.out
> (openbsd, still) or pe (win).
>
> If someone, maybe Nick or Michael would be able to convert mp3libs code to
> inline, that would be great and make the porting to eg. OpenBSD much easier.
> (I tried rewriting symbols with objcopy, but for mp3lib it's quite impossible
> .)
Why you need with inline code?
mp3lib is first mplayer's stuff which didn't required recompling to be optimized
for any cpu - run-time optimization selection.
> --
> Best Regards,
> Atmos
> ____________________________________________
> - MPlayer Developer - http://mplayerhq.hu/ -
> ____________________________________________
> _______________________________________________
> MPlayer-dev-eng mailing list
> MPlayer-dev-eng at mplayerhq.hu
> http://mplayerhq.hu/mailman/listinfo/mplayer-dev-eng
>
Best regards! Nick
More information about the MPlayer-dev-eng
mailing list