[MPlayer-dev-eng] postproc/rgb2rgb.h
David Holm
dholm at telia.com
Tue Nov 13 05:47:10 CET 2001
Felix Buenemann wrote:
>On Tuesday, 13. November 2001 00:35, you wrote:
>
>>Is postproc/rgb2rgb.* the place to put ALL pixel conversions?
>>Or is there a move towards libpxl or anything alike?
>>
>It seems to be. Actually the name is misleading, it should be either splitted
>to seperate more meaningfull files (IMHO bad idea) or renamed to a more
>reasonable name like colorspace.h or cspaceconv.h.
>
I'm totally with you on that one.
I'm reading up on my IA32 asm (including of course mmx, sse, 3dnow and
whatever they call them). Hopefully I can help out in doing asm
optimizations in a while... I have never coded asm on an IA32, but I
have done it on several other (more clean) platforms.
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