[MPlayer-dev-eng] A few thought about console vo driver

Alban Bedel albeu at free.fr
Mon Feb 11 21:34:24 CET 2002


Hi everybody,

I'm currently writing a gpm mouse driver for my input system and had to figth a little
with vo_fbdev (gpm don't work in graphic mode) and I saw that the fbdev driver
have some code for video mode switching. And this fired a question in my brain,
why does this code is only avaible for fbdev, it can be useful for other console
drivers. Because even with hw scaling 320x200 => 1024x768 look ugly.
Is there any reason to not do a console_common.c and put this in all console
driver (at least when it's a fb console) ?
Also I thought it's perhaps possible to add fullscreen/resolution switching
(throw the new vo->control interface) to have "all" vo driver do what f and c
keys do with vo sdl.
Keep in mind these are just suggestions ;)
	Albeu



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