[MPlayer-dev-eng] [PATCH] directx, typo, fs
Joey Parrish
joey at nicewarrior.org
Sun Apr 6 02:30:59 CEST 2003
On Sat, Apr 05, 2003 at 03:10:29PM +0200, Sascha Sommer wrote:
> > It's a common keybinding for windows video players IMHO, so I'm going
> > to include it in my packages anyway for the sake of those who've never
> > used mplayer on linux and wouldn't know to hit 'f'. I hope you find
> > this useful enough to commit, and if not I'll still have it in my
> > package's patch set, no hurt feelings.
>
> Would it help you if I commit a #if 0 ed version that calls control to
> switch fullscreen?
> I personally do not like the idea that the behaviour depends on which window
> the keyboard focus is on.
> I like to have the console in foreground.
I don't understand. Even if I call control, it's still only the directx
window that can recieve alt+enter. It's no less vo-dependant that way.
The correct fix, I know, is to get the input code to be able to see
alt+keypresses, but it doesn't. If we define some keycodes for alt+key
and have directx push them to the buffer, it's still only directx that
is doing this. The input code in it's current state would have to get
them from each vo, and that's worse than my way, I think. The best way
is to patch input/ stuff, but I haven't been able to do it right yet.
But it doesn't matter if you don't commit this part, I'll continue to
package with this patch until the right fix is done. And I don't think
any user who cares a lot about alt+enter in directx will be compiling
from source anyway. :)
--Joey
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