[MPlayer-dev-eng] [PATCH] vo_gl2.c - glClear every frame in fullscreen mode

Attila Kinali kinali at gmx.net
Mon Dec 8 10:58:49 CET 2003

On Sun, 16 Nov 2003 19:19:04 +0100
Timo Kanera <timo at kanera.de> wrote:

> Hi,
> the attached patch modifies vo_gl2.c to perform a glClear(GL_COLOR_BUFFER_BIT)
> for every frame when in fullscreen mode. This seems to be needed because of the
> way glXSwapBuffers works. From the glXSwapBuffers manpage:
> The contents of the back buffer become undefined after a swap. Note that this
> applies to pixel buffers as well as windows.

Why does that only matter in fullscreen ?

		Attila Kinali

egp ist vergleichbar mit einem ikea bausatz fuer flugzeugtraeger
			-- reeler in +kaosu

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