[MPlayer-dev-eng] Synchronization of players in LAN
J.A. Gutierrez
spd at shiva.cps.unizar.es
Thu Nov 20 10:14:24 CET 2003
Hello
I'm trying to synchronise several players running on several
computers connected to a dedicated 10/100 Ethernet switch. Each
one reads a different movie (video only) from its internal hard
disk, and resolution will be 768x576.
I'm thinking of a simple solution:
- Add some code at mplayer startup so it will wait for an UDP
broadcast packet (sent by a central master in the LAN). This
way all the players would start at the same time.
- Use NTP to keep in sync all the computers' clocks, and trust
mplayer's rtc synchronisation feature.
With this simple setup, could we be sure all the players would
keep the synchronisation? Or should the master computer track
them all and take control on their speeds?
How difficult would be to add code so all the player synchronise
using the LAN? Or should I use some external clock connected to
all serial ports? Or use a totally different approach?
Thanks.
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