[MPlayer-dev-eng] [PATCH]: vo_gl2 bug fixes
jeffrey-wilson at cinci.rr.com
jeffrey-wilson at cinci.rr.com
Sun Oct 12 23:13:02 CEST 2003
Greetings all. I am running Irix and trying to get mplayer 1.0 working properly. I have conversed with multiple people outside this forum, and apparently vo_gl2 has been broken in IRIX for quite a while. While gl2 will compile, -vo gl2 will complain about not enough texture memory (even on systems with texture memory).
On separate notes, I am experiencing color inversion problems with -vo x11. I believe this is a RGB to BGR problem, but I have not examined the code close enough. -vo sdl displays color correctly. I am also working on fixing/improving the ao_sgi code (my main focus). ao_esd seems to play audio without trouble, but ao_sgi produces "your system is too slow" messages. I would IMAGINE the sgi drivers would be faster.
Anyhow, if I can help with vo_gl2 in IRIX (testing code and what not) let me know.
Jeff
----- Original Message -----
From: Attila Kinali <kinali at gmx.net>
Date: Sunday, October 12, 2003 10:41 am
Subject: Re: [MPlayer-dev-eng] [PATCH]: vo_gl2 bug fixes
> On Thu, 9 Oct 2003 22:13:48 -0700
> Ioannis Panteleakis <pioann at csd.auth.gr> wrote:
>
> > hmmm, yes... I'm sorry but I don't know mplayer code that much...
> with
> > glViewport(0, 0, vo_dwidth, vo_dheight); it worked for me... :)
>
> I just commited a patch which should fix it, could you please test
> it ?
>
> > well if you can fix it better, thanx... that bug is really
> annoying to me... I
> > only use gl2 for vo...
>
> Are you working on Irix ?
>
> Attila Kinali
>
> --
> egp ist vergleichbar mit einem ikea bausatz fuer flugzeugtraeger
> -- reeler in +kaosu
>
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