[MPlayer-dev-eng] cruft removal
Vladimir Mosgalin
mosgalin at VM10124.spb.edu
Thu Oct 30 13:33:47 CET 2003
On Thu, 30 Oct 2003, Arpi wrote:
A>as i said already, gl and gl2 are very different.
A>gl2 supports texture tiling, but there is bigger difference:
A>gl2 does several calls to gl core to query status of available
A>functions, colorspaces, etc. on sgi (and really conformant drivers)
A>it works fine, but with DRI it fails, as MESA emulates all the
A>functions in software, so all of the queried formats etc seems to work,
A>but most of them are software emulated and so unusably slow.
A>so gl2 performs very bad on DRI driver powered cards.
What do you mean by that? For example, my new Radeon 9800 card uses DRI,
but gl2 performs good. gl is worse; it doesn't support osd, ignores
aspect in fullscreen and works with the same speed.
Unfortunately, it isn't supported by vidix. Oh well, maybe just adding
its id will help; I'll try this right now.
--
Vladimir
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