[MPlayer-dev-eng] Re: tremor vs libvorbis, include tremor in main/
compn
tempn at twmi.rr.com
Sat Dec 4 04:37:12 CET 2004
>i don't know much about ogg internals, but anyway, here is a first patch
>for internal tremor decoder.
bleh, cvs has lots of problems compiling on cygwin...
thanks for taking the time to make a patch for this.
in misc.h union magic was redefined, causing an error out of make
so i commented that out and it compiled fine
union magic {
struct {
ogg_int32_t lo;
ogg_int32_t hi;
} halves;
ogg_int64_t whole;
};
#endif
#if BYTE_ORDER==BIG_ENDIAN
/*union magic {
struct {
ogg_int32_t hi;
ogg_int32_t lo;
} halves;
ogg_int64_t whole;
};*/
if i comment out the first one, i get static audio.
anyways i built this for a user who's k6 was using lots of cpu
and he says:
"Results with the same config: Old A:17.51%, New A:6.49%"
so i guess it works , i dont get any special speed increases
but i'm trying it on audio only files... i'll play with it and test
tremor_low too.
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