[MPlayer-dev-eng] Synchronization of players in LAN and Cinepack crash
J.A. Gutierrez
spd at shiva.cps.unizar.es
Tue May 4 12:57:38 CEST 2004
On Tue, May 04, 2004 at 12:33:08PM +0200, Diego Biurrun wrote:
> J.A. Gutierrez writes:
> >
> > http://giga.cps.unizar.es/~spd/src/graphics/mplayer/
> > http://giga.cps.unizar.es/~spd/src/graphics/mplayer/cmplayer.txt
>
> Looks interesting, one question, though: You have step by step
> instructions there for making mplayer run with your extensions, but
> why don't you simply make a patch and provide it there?
I'll do it.
Anyway, probably it wouldn't be kept as an optional patch;
since changes mplayer in an essential way:
- Requires sockets, including listening ones. This may have
implications from a "configure" level to runtime security
considerations.
I didn't check for any "configure" option related to sockets,
so I don't use the settings it could select. The code compiles
on every Unix-like system I tried, anyway...
I don't use any authentification scheme, all of this stuff
is amied to run on a dedicated LAN where no one could open
spureous conecctions and ruin the dialog. I don't think there are
any bug wich could allow remote access to mplayer master/slaves,
but I haven't checked all the code (should be esasy, there
are few new lines of code)
>
> > but I've found what seems to be a bug in Cinepack decoder:
> > in short, mplayer crashes when there is a drop while playing
> > cinepack compressed movies. I sent a report to MPlayer-users,
> > but there was no answers.
>
> Could you test again with latest CVS? We're now using the cinepak
> decoder from libavcodec and our native one will be dropped soon.
> Maybe it does not have these problems.
I'd try.
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