[MPlayer-dev-eng] [PATCH] yuv support for vo_gl
Reimar Döffinger
Reimar.Doeffinger at stud.uni-karlsruhe.de
Wed Sep 14 14:22:47 CEST 2005
Hi,
On Wed, Sep 14, 2005 at 12:01:54AM +0400, Vladimir Mosgalin wrote:
> Actually, I already wanted to suggest you: can you please add the
> ability to load shaders from external files? Either one file with
> separated vertex and fragment codes, or two files. Since many things -
> from postprocessing and cpu-hungry scaling like bicubic or 2xsai to
> color correction and osd effects can be done in shaders, it would be a
> great playground.
Well, I've been playing around with it, and added that functionality.
You loose brightness/contrast/hue/saturation controls though in the way
this is currently done.
This patch would also add a sample program to the TOOLS directory, too.
Any objections against applying this? I guess I should do that before
adding more things *g*.
Greetings,
Reimar Döffinger
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