[MPlayer-dev-eng] [PATCH] remove limits from af_equalizer
Reynaldo H. Verdejo Pinochet
reynaldo at opendot.cl
Fri Mar 3 16:28:22 CET 2006
On Thu, Jan 19, 2006 at 12:55:20PM -0800, Corey Hickey wrote:
> The Wanderer wrote:
> > Corey Hickey wrote:
> >
> >
> >>Reynaldo H. Verdejo Pinochet wrote:
> >
> >
> >>>>Probably a wider range would be fine, but I consider it
> >>>>unnecessary. Any value chosen would be arbitrary, and any value
> >>>>high enough to avoid restricting the amplification of a quiet
> >>>>source would be high enough to be damaging to a loud source.
> >>>>
> >>>>The current limits encompass most of the useful values, and I
> >>>>noted that in my patch to the man page. I've attached a new patch
> >>>>that describes more accurately what happens with suboption values
> >>>>that are too high.
> >>>
> >>>Ok Corey, if flexibility is the issue I'll back you on this one,
> >>>still I'll need you to make some measurements to determine a db
> >>>range that will (~overall) *work* without making a mess of the
> >>>output, add that range to the man page and Ill commit if no one
> >>>complains.
> >>
> >>Sorry this took me so long -- I got caught up in preparing for the
> >>Doom9 codec comparison and had to set this aside for a while.
> >>
> >>The application of my other patch to af_equalizer (which removed an
> >>unnecessary divide by 40) makes af_equalizer way more sensitive than
> >>it used to be. Useful values are only between -2 and 2, whereas they
> >>should be between -12 and 12. Setting a suboption to 3 shouldn't
> >>cause out-of-range values. I don't think my other patch was wrong,
> >>but I think it only fixes half the bug. I spent a while looking at
> >>af_equalizer.c, but I didn't find a solution. I can understand the
> >>source ok, but I don't know how it should be.
> >>
> >>I wanted to fix it myself before I sent in another patch removing the
> >>limits, but at this point I have to give up. As it is right now,
> >>with af_equalizer's sensitivity, the limits are way higher than they
> >>need to be anyhow. If that bug is fixed, then my previous patch
> >>(equalizer-remove-limits2.diff) will probably be relevant. Otherwise,
> >>you might as well drop it.
> >
> >
> > Do I understand correctly that, the brief ensuing comments
> > notwithstanding, this means that the patch is withdrawn?
>
> Yes, until when (if) somebody fixes af_equalizer so it actually
> amplifies by the correct amount.
>
> -Corey
Hi, just comed back from vacations, I'll work on this this weekend
Best regards
Reynaldo.
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