[MPlayer-dev-eng] [PATCH] [RFC] rename default skin directory
Diego Biurrun
diego at biurrun.de
Thu Mar 9 00:02:52 CET 2006
On Mon, Mar 06, 2006 at 11:24:34AM +0100, Dominik 'Rathann' Mierzejewski wrote:
> On Monday, 06 March 2006 at 11:19, Diego Biurrun wrote:
> > On Mon, Mar 06, 2006 at 11:50:47AM +0200, Ivan Kalvachev wrote:
> > > 2006/3/4, Diego Biurrun <diego at biurrun.de>:
> > > >
> > > > I've always disliked the fact that gmplayer looks in subdirectories
> > > > named 'Skin' for skins. Capitalized names feel very non-Unixish to me
> > > > and it's a bit misleading as well, since the directory can contain
> > > > multiple skins and not just one.
> > > >
> > > > So the attached patch changes this behavior in a backwards-compatible
> > > > fashion. It's not very elegant, but tested to work.
> > > >
> > > > Comments, thoughts?
> > >
> > > There is no need to preserve backward compablility. If you want to,
> > > then at make isntall make symlink skin to Skin.
> >
> > Well, I can make a symlink for the system-wide skins directory, but
> > surely not inside ~/.mplayer/, a make install should not fiddle with a
> > user's individual configuration IMO.
>
> I tend to agree with Ivan here that the patch adds complexity to the code
> and preserving backwards compatibility is not worth it, but I'm also
> inclined to let it pass provided it is removed before the next release
> (1.0pre9/1.0) latest.
I think you are vastly underestimating the importance of the GUI.
Providing no backwards compatibility may create a major inconvenience for
users.
Maybe we should set up some rules for how to handle changes that are
backwards-incompatible. Maybe add some FIXME comments and remove them
all after 1.0 is released, something like that...
Diego
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