On Fri, 18 May 2007, Zuxy Meng wrote: > > Will this look better? > For a K8 with SSE3 > MMX(2), 3DNow!(2), SSE(3) > For a Core 2 > MMX(2) 3DNow!(0), SSE(3.1) How does that scheme deal with K10, which has SSE4a but not SSSE3? --Loren Merritt