[MPlayer-dev-eng] Direct3D OSD discussion
Jim Hauxwell
james at dattrax.co.uk
Sat Dec 6 12:00:45 CET 2008
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Diego Biurrun wrote:
>>
>> --- libvo/vo_direct3d.c (revision 28089)
>> +++ libvo/vo_direct3d.c (working copy)
>> @@ -100,6 +116,13 @@
>>
>> +typedef struct vertex_s {
>> + float x, y, z; /* Position of vertex in 3D space */
>> + float tu, tv; /* Texture coordinates */
>> +} vertex_t;
>
> The _t namespace is reserved by POSIX, so please use something else.
You learn something new every day! Just made it match the
struct_fmt_table structure layout
>
>> @@ -213,6 +247,75 @@
>> +
>> + mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d><INFO>surface (%d, %d) requested = (%d, %d)\n",
>> + vo_dwidth, vo_dheight, priv->osd_texture_width, priv->osd_texture_height);
>
> Indent the second line to be aligned with the rest of the text within
> the parentheses, same below.
Done in both messages
Jim
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