[MPlayer-dev-eng] Direct3D OSD discussion

Jim Hauxwell james at dattrax.co.uk
Sat Dec 6 12:00:45 CET 2008


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Diego Biurrun wrote:
>>
>> --- libvo/vo_direct3d.c	(revision 28089)
>> +++ libvo/vo_direct3d.c	(working copy)
>> @@ -100,6 +116,13 @@
>>  
>> +typedef struct vertex_s {
>> +    float x, y, z;      /* Position of vertex in 3D space */
>> +    float tu, tv;       /* Texture coordinates */
>> +} vertex_t;
> 
> The _t namespace is reserved by POSIX, so please use something else.

You learn something new every day!  Just made it match the
struct_fmt_table structure layout

> 
>> @@ -213,6 +247,75 @@
>> +
>> +    mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d><INFO>surface (%d, %d) requested = (%d, %d)\n",
>> +        vo_dwidth, vo_dheight, priv->osd_texture_width, priv->osd_texture_height);
> 
> Indent the second line to be aligned with the rest of the text within
> the parentheses, same below.

Done in both messages


Jim
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