[MPlayer-dev-eng] Direct3D OSD discussion

Georgi Petrov gogothebee at gmail.com
Mon Dec 8 19:19:32 CET 2008


        /* clear the whole texture to avoid issues due to interpolation */
        memset(locked_rect.pBits, 0, locked_rect.Pitch *
priv->osd_texture_height);

This is most likely not correct. Pitch != Width!!!!!



More information about the MPlayer-dev-eng mailing list