[MPlayer-dev-eng] [PATCH] - No Reset of D3D device on resize

Georgi Petrov gogothebee at gmail.com
Sun Dec 28 18:08:33 CET 2008


Hi Reimar,

I think this smooth resize patch is much better. Please, take a look.
I made less changes and the things are more logical now. I took into
account your suggestions and they turned out to be right.

I'll skip commenting all the mistakes from the last patch. If this one
sucks anyhow, we can get back on them. Let me comment on one other
issue:

> Btw. while looking through the code under this aspect I realized
> that the IDirect3D9_GetDeviceCaps in preinit really makes no sense,
> since the D3DADAPTER_DEFAULT in preinit is not necessarily the one we
> will be rendering on in the end.

Why the D3DADAPTER_DEFAULT in preinit is not necessarily the one we
will be rendering on in the end?
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