[MPlayer-dev-eng] mpg123 / mp3lib 64bit SSE code

Felipe Contreras felipe.contreras at gmail.com
Tue Mar 31 01:13:52 CEST 2009


On Tue, Mar 31, 2009 at 12:37 AM, Diego Biurrun <diego at biurrun.de> wrote:
> On Mon, Mar 30, 2009 at 09:57:44PM +0300, Felipe Contreras wrote:
>> On Mon, Mar 30, 2009 at 3:55 PM, Diego Biurrun <diego at biurrun.de> wrote:
>> > On Mon, Mar 30, 2009 at 03:46:41PM +0300, Uoti Urpala wrote:
>> >> On Mon, 2009-03-30 at 13:40 +0200, Diego Biurrun wrote:
>> >> > On Mon, Mar 30, 2009 at 01:12:12PM +0200, Thomas Orgis wrote:
>> >> >
>> >> > > I understand that you don't want to have every media player depend on
>> >> > > an endless number of decoding libs and rather prefer working through
>> >> > > one interface, that of ffmpeg, for example. But that does not mandate
>> >> > > that the separate libraries should not exist at all... or does it?
>> >> >
>> >> > Nowadays I see decoders outside FFmpeg as a waste of time.
>> >>
>> >> Why? FFmpeg as is has quite a lot of limitations;
>> >
>> > Which limitations do you see?
>>
>> Lack of run-time 3rd party plug-ins ala GStreamer?
>
> Those are just a convenient way to sneak proprietary software through
> the backdoor.

It's not *just* that, it also allows easier decentralized development.

But even proprietary software is not "sneaked" in, it's perfectly
legal and ethical with LGPL.

In any case, FFmpeg can already be used to run proprietary software.

-- 
Felipe Contreras



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