[MPlayer-dev-eng] EVR Renderer
Georgi Petrov
gogothebee at gmail.com
Tue Jan 25 21:45:01 CET 2011
> In addition to the other suggestions there is no way I'll believe you
> need a 5000 line header to use EVR.
> Normally you shouldn't need more than a few lines per each feature you
> actually use (which for Microsoft APIs almost always is a tiny, tiny
> minority).
> If you mean dependencies: the wine headers usually work fine as replacements.
> Finally, modifying the header is an issue with concerns to copyright,
> and I have some doubts Microsoft allows modification in the license.
> However you can still use hacks like a different header you include first
> and that uses #defines to hack it to work as intended and similar stuff.
Ok, I since Wine lacks evr.h and VLC lack evr.h, but mingw-w64-svn has
some starting point, can I do the following: submit the first patch
with the evr.h from mingw-w64 and gradually add those declarations
which I need in the following patches? I'm fine with this approach. In
the end when the final evr.h is shaped, we can just submit it to mingw
(32 bit) and make it part of it (and remove it from MPlayer).
Do you think this is a good solution?
More information about the MPlayer-dev-eng
mailing list