[MPlayer-dev-eng] [PATCH] new vf_ass implementation
Xidorn Quan
quanxunzhen at gmail.com
Mon Oct 29 01:54:26 CET 2012
On Mon, Oct 29, 2012 at 12:10 AM, Nicolas George <
nicolas.george at normalesup.org> wrote:
> Le septidi 17 vendémiaire, an CCXXI, Xidorn Quan a écrit :
> > I modified some code so that it can run faster for planar YUV format.
> > The filter with this new patch is now never slower than the current
> > one, though it is only ~3% faster in the worst case (subtitle is
> > changed every frame, planar YUV format).
>
> I will trust you about the benchmark. I still believe it would have been
> nice to know how much each different optimization contributes to the speed
> enhancement, but it would probably be clumsy.
>
>
> > Index: libmpcodecs/vf_ass.c
> > ===================================================================
> > --- libmpcodecs/vf_ass.c (revision 35233)
> > +++ libmpcodecs/vf_ass.c (working copy)
> > @@ -1,5 +1,6 @@
> > /*
> > * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov at gmail.com>
> > + * Copyright (C) 2012 Xidorn Quan <quanxunzhen at gmail.com>
> > *
> > * This file is part of MPlayer.
> > *
> > @@ -52,9 +53,13 @@
> > #define rgba2u(c) ( ((-152*_r(c) - 298*_g(c) + 450*_b(c)) >> 10) + 128
> )
> > #define rgba2v(c) ( (( 450*_r(c) - 376*_g(c) - 73*_b(c)) >> 10) + 128
> )
> >
> > -typedef void (*copy_from_image_func)(struct vf_instance *vf,
> > - int first_row, int last_row);
> > -typedef void (*copy_to_image_func)(struct vf_instance *vf);
> > +#define rshr(v, b) (((v) + (1 << ((b) - 1))) >> (b))
> > +#define rshr8(v) rshr(v, 8)
> > +#define rshr24(v) rshr(v, 24)
>
> Could have a more explicit name.
>
Is "round_shr" a better name?
> > +/* map 0 - 0xFF => 0 - 0x101 */
>
> Nitpick: "=>" means "implies"; a single arrow "->" would be more correct.
>
OK.
> > +#define map_16bit(v) rshr8(0x102 * (v))
> > +/* map 0 - 0xFF => 0 - 0x10101 */
> > +#define map_24bit(v) rshr8(0x10203 * (v))
> >
> > static const struct vf_priv_s {
> > int outh, outw;
> > @@ -66,56 +71,295 @@
> > // 0 = insert always
> > int auto_insert;
> >
> > - unsigned char *planes[3];
> > - unsigned char *dirty_rows;
>
> > + uint8_t *planes[MP_MAX_PLANES];
>
> I would be happier with a comment that states that the contents of these
> frames are with pre-multiplied alpha.
>
OK, I'll add a comment.
> (Also, I am a bit uncertain about the loss of precision caused by the
> pre-multiplication, but that is probably negligible.)
>
I agree that there could be slightly different between the output of
this and the original code, but it should be really unnoticable and
trivial.
> > + uint8_t *alphas[MP_MAX_PLANES];
>
> As far as I can see, this is not alpha, this is transparency. Alpha is
> opacity: alpha=1 means fully opaque. libass makes the mistake everywhere,
> but I believe we should prevent it from propagating in new code.
>
Well, you are right. It was alpha but I changed it for performance.
I'll rename it.
> > + struct dirty_rows_extent {
> > + int xmin, xmax;
> > + } *dirty_rows;
> >
> > - copy_from_image_func copy_from_image;
> > - copy_to_image_func copy_to_image;
> > + // called for every eosd image when subtitle is changed
> > + void (*draw_image)(vf_instance_t *, struct mp_eosd_image *);
> > + // called for every time subtitle is changed
> > + void (*prepare_buffer)(vf_instance_t *);
> > + // called for every frame
> > + void (*render_frame)(vf_instance_t *);
> > } vf_priv_dflt;
> >
> > -static void copy_from_image_yuv420p(struct vf_instance *, int, int);
> > -static void copy_to_image_yuv420p(struct vf_instance *);
> > -static void copy_from_image_yuv422(struct vf_instance *, int, int);
> > -static void copy_to_image_yuv422(struct vf_instance *);
> > +static void draw_image_yuv(vf_instance_t *vf, struct mp_eosd_image *img)
> > +{
> > + uint32_t color = img->color;
> > + uint32_t opacity = 0xFF - _a(color);
> > + uint8_t y = rgba2y(color),
> > + u = rgba2u(color),
> > + v = rgba2v(color);
> > + int outw = vf->priv->outw,
> > + outh = vf->priv->outh;
> > + uint8_t *alpha = vf->priv->alphas[0],
> > + *dst_y = vf->priv->planes[0],
> > + *dst_u = vf->priv->planes[1],
> > + *dst_v = vf->priv->planes[2];
> > + struct dirty_rows_extent *dirty_rows = vf->priv->dirty_rows;
> > + int src_x = img->dst_x, src_w = img->w,
> > + src_y = img->dst_y, src_h = img->h,
> > + stride = img->stride;
> > + uint8_t *src = img->bitmap;
> > + int i, j;
> >
> > + opacity = map_24bit(opacity);
> > + for (i = 0; i < src_h; i++) {
> > + struct dirty_rows_extent *dirty_row = &dirty_rows[src_y + i];
> > + dirty_row->xmin = FFMIN(dirty_row->xmin, src_x);
> > + dirty_row->xmax = FFMAX(dirty_row->xmax, src_x + src_w);
> > +
> > + for (j = 0; j < src_w; j++) {
> > + uint32_t k = src[i * stride + j];
> > + if (k) {
> > + size_t p = (src_y + i) * outw + src_x + j;
> > + k *= opacity;
> > + alpha[p] = rshr24((0xFFFFFF - k) * alpha[p]);
> > + dst_y[p] = rshr24((0xFFFFFF - k) * dst_y[p] + k * y);
> > + dst_u[p] = rshr24((0xFFFFFF - k) * dst_u[p] + k * u);
> > + dst_v[p] = rshr24((0xFFFFFF - k) * dst_v[p] + k * v);
> > + }
> > + }
> > + }
> > +}
> > +
> > +static void prepare_buffer_422(vf_instance_t *vf)
> > +{
> > + uint8_t *dst_u = vf->priv->planes[1],
> > + *dst_v = vf->priv->planes[2];
> > + int outw = vf->priv->outw,
> > + outh = vf->priv->outh;
> > + struct dirty_rows_extent *dirty_rows = vf->priv->dirty_rows;
> > + int i, j;
> > +
> > + for (i = 0; i < outh; i++) {
> > + size_t xmin = dirty_rows[i].xmin,
> > + xmax = dirty_rows[i].xmax;
>
> size_t seems exaggerated.
>
I'll consider this. There was a document said that using a integer
type with the same width as pointers' in pointer algebra is better for
performance. But here I just find xmin and xmax seem to be unrelated
with pointer computing.
> > + xmin -= xmin % 2;
>
> xmin = dirty_rows[i].xmin & ~1
>
> is probably faster.
>
I think compilers will optimize this for us if they find it faster.
> + for (j = xmin; j < xmax; j += 2) {
> > + size_t p = i * outw + j;
> > + dst_u[p] = (dst_u[p] + dst_u[p + 1]) / 2;
> > + dst_v[p] = (dst_v[p] + dst_v[p + 1]) / 2;
> > + }
> > + }
> > +}
> > +
> > +static void render_frame_yuv422(vf_instance_t *vf)
> > +{
> > + uint8_t *alpha = vf->priv->alphas[0];
> > + uint8_t *src_y = vf->priv->planes[0],
> > + *src_u = vf->priv->planes[1],
> > + *src_v = vf->priv->planes[2];
> > + int outw = vf->priv->outw,
> > + outh = vf->priv->outh;
> > + struct dirty_rows_extent *dirty_rows = vf->priv->dirty_rows;
> > + uint8_t *dest = vf->dmpi->planes[0];
> > + int stride = vf->dmpi->stride[0];
> > + int is_uyvy = vf->priv->outfmt == IMGFMT_UYVY;
> > + int i, j;
> > +
> > + for (i = 0; i < outh; i++) {
> > + size_t xmin = dirty_rows[i].xmin,
> > + xmax = dirty_rows[i].xmax;
> > + xmin -= xmin % 2;
>
> Same as above for size_t and % 2.
>
> > + for (j = xmin; j < xmax; j += 2) {
> > + size_t src = i * outw + j,
> > + dst = i * stride + j * 2;
>
> Did you try to eliminate the multiplication from the inner loop?
>
We shouldn't worry about it. Modern compilers can realize that all of
those variables except j are loop invariable, and they are able to
eliminate the multiplication themselves. I leave the code to compilers
because I believe that they can do better than us in this aspect.
> + uint_fast16_t a0 = alpha[src],
> > + a1 = alpha[src + 1];
> > + uint8_t y0, y1, u, v;
> > +
> > + if (a0 == 0xFF && a1 == 0xFF)
> > + continue;
> > +
> > + y0 = dest[dst + is_uyvy + 0];
> > + y1 = dest[dst + is_uyvy + 2];
> > + u = dest[dst - is_uyvy + 1];
> > + v = dest[dst - is_uyvy + 3];
> > +
> > + a0 = map_16bit(a0);
> > + a1 = map_16bit(a1);
> > + y0 = ((a0 * y0) >> 8) + src_y[src];
> > + y1 = ((a1 * y1) >> 8) + src_y[src + 1];
> > +
> > + a0 = (a0 + a1) / 2;
> > + u = ((a0 * u) >> 8) + src_u[src];
> > + v = ((a0 * v) >> 8) + src_v[src];
> > +
> > + dest[dst + is_uyvy + 0] = y0;
> > + dest[dst + is_uyvy + 2] = y1;
> > + dest[dst - is_uyvy + 1] = u;
> > + dest[dst - is_uyvy + 3] = v;
> > + }
> > + }
> > +}
> > +
> > +static void prepare_buffer_420p(vf_instance_t *vf)
> > +{
> > + int outw = vf->priv->outw,
> > + outh = vf->priv->outh;
> > + uint8_t *dst_u = vf->priv->planes[1],
> > + *dst_v = vf->priv->planes[2];
> > + uint8_t *src_a = vf->priv->alphas[0],
> > + *dst_a = vf->priv->alphas[1];
> > + struct dirty_rows_extent *dirty_rows = vf->priv->dirty_rows;
> > + int i, j;
> > +
> > + for (i = 0; i < outh; i += 2) {
> > + size_t xmin = FFMIN(dirty_rows[i].xmin, dirty_rows[i + 1].xmin),
> > + xmax = FFMAX(dirty_rows[i].xmax, dirty_rows[i + 1].xmax);
> > + xmin -= xmin % 2;
> > + for (j = xmin; j < xmax; j += 2) {
> > + size_t p = i * outw / 4 + j / 2,
> > + q1 = i * outw + j,
> > + q2 = q1 + outw;
> > + dst_a[p] = (src_a[q1] + src_a[q1 + 1] +
> > + src_a[q2] + src_a[q2 + 1] + 2) / 4;
> > + dst_u[p] = (dst_u[q1] + dst_u[q1 + 1] +
> > + dst_u[q2] + dst_u[q2 + 1] + 2) / 4;
> > + dst_v[p] = (dst_v[q1] + dst_v[q1 + 1] +
> > + dst_v[q2] + dst_v[q2 + 1] + 2) / 4;
> > + }
> > + }
> > +}
> > +
> > +static void render_frame_yuv420p(vf_instance_t *vf)
> > +{
> > + uint8_t **planes = vf->priv->planes;
> > + uint8_t **dest = vf->dmpi->planes;
> > + struct dirty_rows_extent *dirty_rows = vf->priv->dirty_rows;
> > + uint8_t *alpha;
> > + uint8_t *src_y = vf->priv->planes[0],
> > + *src_u = vf->priv->planes[1],
> > + *src_v = vf->priv->planes[2];
> > + uint8_t *dst_y = vf->dmpi->planes[0],
> > + *dst_u = vf->dmpi->planes[1],
> > + *dst_v = vf->dmpi->planes[2];
> > + int stride;
> > + int outw = vf->priv->outw,
> > + outh = vf->priv->outh;
> > + int i, j;
> > +
> > + // y
> > + alpha = vf->priv->alphas[0];
> > + stride = vf->dmpi->stride[0];
> > + for (i = 0; i < outh; i++) {
> > + size_t xmin = dirty_rows[i].xmin,
> > + xmax = dirty_rows[i].xmax;
> > + for (j = xmin; j < xmax; j++) {
> > + size_t s = i * outw + j,
> > + d = i * stride + j;
> > + if (alpha[s] != 0xFF)
> > + dst_y[d] = ((map_16bit(alpha[s]) * dst_y[d]) >> 8) +
> src_y[s];
> > + }
> > + }
> > +
> > + // u & v
> > + alpha = vf->priv->alphas[1];
> > + stride = vf->dmpi->stride[1];
> > + for (i = 0; i < outh / 2; i++) {
> > + size_t xmin = FFMIN(dirty_rows[i * 2].xmin, dirty_rows[i * 2 +
> 1].xmin),
> > + xmax = FFMAX(dirty_rows[i * 2].xmax, dirty_rows[i * 2 +
> 1].xmax);
> > + for (j = xmin / 2; j < (xmax + 1) / 2; j++) {
> > + size_t s = i * outw / 2 + j,
> > + d = i * stride + j;
> > + if (alpha[s] != 0xFF) {
> > + uint_fast16_t a = map_16bit(alpha[s]);
> > + dst_u[d] = ((a * dst_u[d]) >> 8) + src_u[s];
> > + dst_v[d] = ((a * dst_v[d]) >> 8) + src_v[s];
> > + }
> > + }
> > + }
> > +}
> > +
> > +static void clean_buffer(vf_instance_t *vf)
> > +{
> > + int outw = vf->priv->outw,
> > + outh = vf->priv->outh;
> > + struct dirty_rows_extent *dirty_rows = vf->priv->dirty_rows;
> > + uint8_t **planes = vf->priv->planes;
> > + uint8_t *alpha = vf->priv->alphas[0];
> > + int i, j;
> > +
> > + for (i = 0; i < MP_MAX_PLANES; i++) {
> > + uint8_t *plane = planes[i];
> > + if (!plane)
> > + break;
> > + for (j = 0; j < outh; j++) {
> > + size_t xmin = dirty_rows[j].xmin;
> > + ssize_t width = dirty_rows[j].xmax - xmin;
> > + if (width > 0)
> > + memset(plane + j * outw + xmin, 0, width);
> > + }
> > + }
> > + for (i = 0; i < outh; i++) {
> > + size_t xmin = dirty_rows[i].xmin;
> > + ssize_t width = dirty_rows[i].xmax - xmin;
>
> If I am not mistaken, this subtraction is technically invalid: since xmin
> is
> size_t, the subtraction is made as an unsigned and then cast to as signed.
>
> Using an int for both seems more reasonable. Or comparing them before
> subtracting them.
>
I'll check it.
> > + if (width > 0)
> > + memset(alpha + i * outw + xmin, -1, width);
> > + }
> > + for (i = 0; i < outh; i++) {
> > + dirty_rows[i].xmin = outw;
> > + dirty_rows[i].xmax = 0;
> > + }
> > +}
> > +
> > static int config(struct vf_instance *vf,
> > int width, int height, int d_width, int d_height,
> > unsigned int flags, unsigned int outfmt)
> > {
> > struct mp_eosd_settings res = {0};
> > + struct dirty_rows_extent *dirty_rows;
> > + int outw, outh;
> > + int planes, alphas;
> > + int i;
> >
> > switch (outfmt) {
> > case IMGFMT_YV12:
> > case IMGFMT_I420:
> > case IMGFMT_IYUV:
> > vf->priv->is_planar = 1;
> > - vf->priv->copy_from_image = copy_from_image_yuv420p;
> > - vf->priv->copy_to_image = copy_to_image_yuv420p;
> > + planes = 3;
> > + alphas = 2;
> > + vf->priv->draw_image = draw_image_yuv;
> > + vf->priv->render_frame = render_frame_yuv420p;
> > + vf->priv->prepare_buffer = prepare_buffer_420p;
> > break;
> > case IMGFMT_UYVY:
> > case IMGFMT_YUY2:
> > vf->priv->is_planar = 0;
> > - vf->priv->copy_from_image = copy_from_image_yuv422;
> > - vf->priv->copy_to_image = copy_to_image_yuv422;
> > + planes = 3;
> > + alphas = 1;
> > + vf->priv->draw_image = draw_image_yuv;
> > + vf->priv->render_frame = render_frame_yuv422;
> > + vf->priv->prepare_buffer = prepare_buffer_422;
> > break;
> > default:
> > return 0;
> > }
> >
> > vf->priv->outfmt = outfmt;
> > - vf->priv->outh = height + ass_top_margin + ass_bottom_margin;
> > - vf->priv->outw = width;
> > + vf->priv->outh = outh = height + ass_top_margin + ass_bottom_margin;
> > + vf->priv->outw = outw = width;
> >
> > if (!opt_screen_size_x && !opt_screen_size_y) {
> > d_width = d_width * vf->priv->outw / width;
> > d_height = d_height * vf->priv->outh / height;
> > }
> >
> > - if (!vf->priv->is_planar)
> > - vf->priv->planes[0] = malloc(vf->priv->outw * vf->priv->outh);
> > - vf->priv->planes[1] = malloc(vf->priv->outw * vf->priv->outh);
> > - vf->priv->planes[2] = malloc(vf->priv->outw * vf->priv->outh);
> > - vf->priv->dirty_rows = malloc(vf->priv->outh);
> > + for (i = 0; i < planes; i++)
> > + vf->priv->planes[i] = malloc(outw * outh);
> > + for (i = 0; i < alphas; i++)
> > + vf->priv->alphas[i] = malloc(outw * outh);
> > + dirty_rows = malloc(outh * sizeof(*dirty_rows));
> > + for (i = 0; i < outh; i++) {
> > + dirty_rows[i].xmin = 0;
> > + dirty_rows[i].xmax = outw;
> > + }
> > + vf->priv->dirty_rows = dirty_rows;
> > + clean_buffer(vf);
>
> Please correct me if I am wrong: clean_buffer() will initialize the planes
> between the bounds stated by dirty_rows, and then reset dirty_rows, so for
> the initial clear you init dirty_rows to cover the full image.
>
> If that is so, maybe a comment to explain, because it is a bit convoluted.
>
Your understanding is completely right. I'll add comments.
> >
> > res.w = vf->priv->outw;
> > res.h = vf->priv->outh;
> > @@ -272,228 +516,26 @@
> > return 0;
> > }
> >
> > -/**
> > - * \brief Copy specified rows from render_context.dmpi to
> render_context.planes, upsampling to 4:4:4
> > - */
> > -static void copy_from_image_yuv420p(struct vf_instance *vf, int
> first_row,
> > - int last_row)
> > +static void prepare_eosd(vf_instance_t *vf, struct mp_eosd_image_list
> *imgs)
> > {
> > - int pl;
> > - int i, j, k;
> > - unsigned char val;
> > - int chroma_rows;
> > + struct mp_eosd_image *img = eosd_image_first(imgs);
> > + void (*draw_image)(vf_instance_t *, struct mp_eosd_image *);
> >
> > - first_row -= (first_row % 2);
> > - last_row += (last_row % 2);
> > - chroma_rows = (last_row - first_row) / 2;
> > -
> > - assert(first_row >= 0);
> > - assert(first_row <= last_row);
> > - assert(last_row <= vf->priv->outh);
> > -
> > - for (pl = 1; pl < 3; ++pl) {
> > - int dst_stride = vf->priv->outw;
> > - int src_stride = vf->dmpi->stride[pl];
> > -
> > - unsigned char *src = vf->dmpi->planes[pl] + (first_row /
> 2) * src_stride;
> > - unsigned char *dst = vf->priv->planes[pl] + first_row
> * dst_stride;
> > - unsigned char *dst_next = dst + dst_stride;
> > - for (i = 0; i < chroma_rows; ++i) {
> > - if ((vf->priv->dirty_rows[first_row + i * 2 ] == 0) ||
> > - (vf->priv->dirty_rows[first_row + i * 2 + 1] == 0)) {
> > - for (j = 0, k = 0; j < vf->dmpi->chroma_width; ++j, k
> += 2) {
> > - val = *(src + j);
> > - *(dst + k ) = val;
> > - *(dst + k + 1) = val;
> > - *(dst_next + k ) = val;
> > - *(dst_next + k + 1) = val;
> > - }
> > - }
> > - src += src_stride;
> > - dst = dst_next + dst_stride;
> > - dst_next = dst + dst_stride;
> > - }
> > - }
> > - for (i = first_row; i < last_row; ++i)
> > - vf->priv->dirty_rows[i] = 1;
> > + clean_buffer(vf);
> > + draw_image = vf->priv->draw_image;
> > + for (; img; img = eosd_image_next(imgs))
> > + draw_image(vf, img);
>
> I am not sure the extra variable is really useful.
>
It can slightly improve the performance because vf->priv->draw_image
is not treated as a loop invariable by compilers but draw_image is.
> > + vf->priv->prepare_buffer(vf);
> > }
> >
> > -/**
> > - * \brief Copy all previously copied rows back to render_context.dmpi
> > - */
> > -static void copy_to_image_yuv420p(struct vf_instance *vf)
> > -{
> > - int pl;
> > - int i, j, k;
> > - for (pl = 1; pl < 3; ++pl) {
> > - int dst_stride = vf->dmpi->stride[pl];
> > - int src_stride = vf->priv->outw;
> > -
> > - unsigned char *dst = vf->dmpi->planes[pl];
> > - unsigned char *src = vf->priv->planes[pl];
> > - unsigned char *src_next = vf->priv->planes[pl] + src_stride;
> > - for (i = 0; i < vf->priv->outh / 2; ++i) {
> > - if ((vf->priv->dirty_rows[i * 2] == 1)) {
> > - assert(vf->priv->dirty_rows[i * 2 + 1] == 1);
> > - for (j = 0, k = 0; j < vf->dmpi->chroma_width; ++j, k
> += 2) {
> > - unsigned val = 0;
> > - val += *(src + k);
> > - val += *(src + k + 1);
> > - val += *(src_next + k);
> > - val += *(src_next + k + 1);
> > - *(dst + j) = val >> 2;
> > - }
> > - }
> > - dst += dst_stride;
> > - src = src_next + src_stride;
> > - src_next = src + src_stride;
> > - }
> > - }
> > -}
> > -
> > -static void copy_from_image_yuv422(struct vf_instance *vf,
> > - int first_row, int last_row)
> > -{
> > - unsigned char *dirty_rows = vf->priv->dirty_rows;
> > - int src_stride = vf->dmpi->stride[0];
> > - int dst_stride = vf->priv->outw;
> > - unsigned char *src = vf->dmpi->planes[0] + first_row * src_stride;
> > - unsigned char **dst = vf->priv->planes;
> > - int dst_off = first_row * dst_stride;
> > - int is_uyvy = vf->priv->outfmt == IMGFMT_UYVY;
> > - int i, j, k;
> > -
> > - for (i = first_row; i < last_row; ++i) {
> > - int next_off = dst_off + dst_stride;
> > - if (!dirty_rows[i]) {
> > - if (is_uyvy) {
> > - for (j = dst_off, k = 0; j < next_off; j += 2, k += 4) {
> > - dst[0][j ] = src[k + 1];
> > - dst[0][j + 1] = src[k + 3];
> > - dst[1][j ] = src[k ];
> > - dst[1][j + 1] = src[k ];
> > - dst[2][j ] = src[k + 2];
> > - dst[2][j + 1] = src[k + 2];
> > - }
> > - } else {
> > - for (j = dst_off, k = 0; j < next_off; j += 2, k += 4) {
> > - dst[0][j ] = src[k ];
> > - dst[0][j + 1] = src[k + 2];
> > - dst[1][j ] = src[k + 1];
> > - dst[1][j + 1] = src[k + 1];
> > - dst[2][j ] = src[k + 3];
> > - dst[2][j + 1] = src[k + 3];
> > - }
> > - }
> > - }
> > - src += src_stride;
> > - dst_off = next_off;
> > - }
> > - for (i = first_row; i < last_row; ++i)
> > - dirty_rows[i] = 1;
> > -}
> > -
> > -static void copy_to_image_yuv422(struct vf_instance *vf)
> > -{
> > - unsigned char *dirty_rows = vf->priv->dirty_rows;
> > - int src_stride = vf->priv->outw;
> > - int dst_stride = vf->dmpi->stride[0];
> > - int height = vf->priv->outh;
> > - unsigned char **src = vf->priv->planes;
> > - unsigned char *dst = vf->dmpi->planes[0];
> > - int src_off = 0;
> > - int is_uyvy = vf->priv->outfmt == IMGFMT_UYVY;
> > - int i, j, k;
> > -
> > - for (i = 0; i < height; ++i) {
> > - int next_off = src_off + src_stride;
> > - if (*dirty_rows++) {
> > -#define AVERAGE(a, b) (((unsigned)(a) + (unsigned)(b)) >> 1)
> > - if (is_uyvy) {
> > - for (j = src_off, k = 0; j < next_off; j += 2, k += 4) {
> > - dst[k ] = AVERAGE(src[1][j], src[1][j + 1]);
> > - dst[k + 1] = src[0][j];
> > - dst[k + 2] = AVERAGE(src[2][j], src[2][j + 1]);
> > - dst[k + 3] = src[0][j + 1];
> > - }
> > - } else {
> > - for (j = src_off, k = 0; j < next_off; j += 2, k += 4) {
> > - dst[k ] = src[0][j];
> > - dst[k + 1] = AVERAGE(src[1][j], src[1][j + 1]);
> > - dst[k + 2] = src[0][j + 1];
> > - dst[k + 3] = AVERAGE(src[2][j], src[2][j + 1]);
> > - }
> > - }
> > -#undef AVERAGE
> > - }
> > - src_off = next_off;
> > - dst += dst_stride;
> > - }
> > -}
> > -
> > -static void my_draw_bitmap(struct vf_instance *vf, unsigned char
> *bitmap,
> > - int bitmap_w, int bitmap_h, int stride,
> > - int dst_x, int dst_y, unsigned color)
> > -{
> > - unsigned char y = rgba2y(color);
> > - unsigned char u = rgba2u(color);
> > - unsigned char v = rgba2v(color);
> > - unsigned opacity = 255 - _a(color);
> > - unsigned char *src, *dsty, *dstu, *dstv;
> > - int i, j;
> > - mp_image_t *dmpi = vf->dmpi;
> > - int stride_y = vf->priv->is_planar ? dmpi->stride[0] :
> vf->priv->outw;
> > -
> > - opacity = (0x10203 * opacity + 0x80) >> 8; /* 0x10203 =
> (1<<32)/(255*255) */
> > - /* 0 <= opacity <= 0x10101 */
> > - src = bitmap;
> > - dsty = vf->priv->is_planar ? dmpi->planes[0] : vf->priv->planes[0];
> > - dsty += dst_x + dst_y * stride_y;
> > - dstu = vf->priv->planes[1] + dst_x + dst_y * vf->priv->outw;
> > - dstv = vf->priv->planes[2] + dst_x + dst_y * vf->priv->outw;
> > - for (i = 0; i < bitmap_h; ++i) {
> > - for (j = 0; j < bitmap_w; ++j) {
> > - unsigned k = src[j];
> > - if (!k)
> > - continue;
> > - k *= opacity; /* 0 <= k <= 0xFFFFFF */
> > - dsty[j] = (k * y + (0xFFFFFF - k) * dsty[j] + 0x800000) >>
> 24;
> > - dstu[j] = (k * u + (0xFFFFFF - k) * dstu[j] + 0x800000) >>
> 24;
> > - dstv[j] = (k * v + (0xFFFFFF - k) * dstv[j] + 0x800000) >>
> 24;
> > - }
> > - src += stride;
> > - dsty += stride_y;
> > - dstu += vf->priv->outw;
> > - dstv += vf->priv->outw;
> > - }
> > -}
> > -
> > -static void render_frame(struct vf_instance *vf, mp_image_t *mpi,
> > - struct mp_eosd_image_list *images)
> > -{
> > - struct mp_eosd_image *img;
> > - copy_from_image_func copy_from_image = vf->priv->copy_from_image;
> > - copy_to_image_func copy_to_image = vf->priv->copy_to_image;
> > -
> > - img = eosd_image_first(images);
> > - if (!img)
> > - return;
> > - memset(vf->priv->dirty_rows, 0, vf->priv->outh); //
> reset dirty rows
> > - while (img) {
> > - copy_from_image(vf, img->dst_y, img->dst_y + img->h);
> > - my_draw_bitmap(vf, img->bitmap, img->w, img->h, img->stride,
> > - img->dst_x, img->dst_y, img->color);
> > - img = eosd_image_next(images);
> > - }
> > - copy_to_image(vf);
> > -}
> > -
> > static int put_image(struct vf_instance *vf, mp_image_t *mpi, double
> pts)
> > {
> > struct mp_eosd_image_list images;
> > eosd_render_frame(pts, &images);
> > prepare_image(vf, mpi);
> > - render_frame(vf, mpi, &images);
> > + if (images.changed)
> > + prepare_eosd(vf, &images);
> > + vf->priv->render_frame(vf);
> > return vf_next_put_image(vf, vf->dmpi, pts);
> > }
> >
> > @@ -523,10 +565,13 @@
> >
> > static void uninit(struct vf_instance *vf)
> > {
> > - if (!vf->priv->is_planar)
> > - free(vf->priv->planes[0]);
> > - free(vf->priv->planes[1]);
> > - free(vf->priv->planes[2]);
> > + int i;
> > + for (i = 0; i < MP_MAX_PLANES; i++)
> > + if (vf->priv->planes[i])
> > + free(vf->priv->planes[i]);
> > + for (i = 0; i < MP_MAX_PLANES; i++)
> > + if (vf->priv->alphas[i])
> > + free(vf->priv->alphas[i]);
>
> No need to check, free(NULL) is a nop.
>
OK.
> free(vf->priv->dirty_rows);
> > }
> >
> > @@ -579,7 +624,7 @@
> > const vf_info_t vf_info_ass = {
> > "Render ASS/SSA subtitles",
> > "ass",
> > - "Evgeniy Stepanov",
> > + "Evgeniy Stepanov, Xidorn Quan",
> > "",
> > vf_open,
> > &vf_opts
>
> Sorry for the delay, and thanks for the works.
>
Thanks for your detailed reviewing. I will modify and send it soon.
Regards,
Xidorn Quan
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