[Mplayer-users] strange percentage numbers
    Felix Buenemann 
    atmosfear at users.sourceforge.net
       
    Sat Jul 28 06:38:33 CEST 2001
    
    
  
On Friday, 27. July 2001 22:38, you wrote:
> Hi,
>
> On Tue, 24 Jul 2001 22:18:41 +0200 (CEST) Arpi <arpi at thot.banki.hu> wrote:
> > I think that win32 codecs uses SSE, doesn't matter if you disable it
> > in mplayer (they use built-in cpu detection code).
> >
> > And sse corrupts FPU registers, this way float percentage numbers are
> > badly calculated.
No, SSE can't corrupt FPU registers, as it uses it's own set of registers, 
but MMX could do so as it's mapped on FPU registers and thus emms is needed 
to restore their state.
[snip]
>
> 			Attila Kinali
-- 
Best Regards,
   Felix
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