[MPlayer-users] graphic card hangs after playing bigger than screen movie with fbdev

Diego Biurrun diego at biurrun.de
Mon Feb 4 12:39:01 CET 2002


Attila Kinali writes:
 > [Automatic answer: RTFM (read DOCS, FAQ), also read DOCS/bugreports.html]
 > On Sun, 3 Feb 2002 17:49:08 +0100
 > Diego Biurrun <diego at biurrun.de> wrote:
 > 
 > > I just experienced a hang after playing a divx movie on the console.
 > > I had my framebuffer mode set to 640x480-100 and played a movie that
 > > is slightly bigger than the screen, 768x320.  The screen got filled
 > > with garbage and the display hung, meaning that the garbage just would
 > > not disappear after exiting mplayer or trying to switch consoles or
 > > switching to X.  I had to reboot to cure the problem and get working
 > > graphics back :-(
 > 
 > Why dont you use -vo mga ? it would be a lot faster (scaling in hardware
 > is very effitient ;-)

I would prefer to use -vo mga, but it does not offer fullscreen
viewing on the console, does it?  I would have to switch framebuffer
modes manually.  And on my K6-2 500 -vo fbdev is fast enough.

Why isn't it possible to use -vo mga for fullscreen?

Diego




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