[MPlayer-users] radeonfb and -vo fbdev hanging machine

Nick Kurshev nickols_k at mail.ru
Sun Jan 6 11:26:02 CET 2002


Hello, Brian!

On Sat, 5 Jan 2002 13:52:34 -0500 you wrote:

> [Automatic answer: RTFM (read DOCS, FAQ), also read DOCS/bugreports.html]
> On Sat, Jan 05, 2002 at 11:57:34AM +0300, Nick Kurshev wrote:
> > [Automatic answer: RTFM (read DOCS, FAQ), also read DOCS/bugreports.html]
> > Hello, Brian!
> 
> Hi Nick.
> 
> > > At least the fb has a port of the gtk+ toolkit.
> > DirectFB
> 
> Actually I think there is one for regular ol' framebuffers too.
> 
Probably - yes
> > GUI is not compatible with fullscreen plugins: fbdev, mga, vesa
> > simply because that they are non colorkey ones and there impossible
> > to implement OVERLAYed (by windows) video output.
> 
> Hmmmm.  Maybe as I get more understanding of all of this video stuff I
> will understand what you are trying to tell me.
> 
This is also described in DirectX.
> > Framebuffer like a VESA - stupid thing which doesn't use HW acceleration.
> 
> Even with something like radeon_vid installed?  So if I use fbdev I
> will not get the HW acceleration that I will with
> vesa:lvo:/dev/radeon_vid?
> 
fbdev + radeon_vid = -vo mga:/dev/radeon_vid
> > (Maybe in Linux-2.6 when there will be implemented some video extensions
> > for framebuffers).
> 
> Would be nice huh?  :-)
> 
> > -fs options doesn't work there simpy because nobody implement SWScaling
> > in this vo_driver.
> 
> Meaning there is no fullscreen (scaled) support of any kind with
> fbdev, especially not hardware scaled?
> 
Yes
> > I'm watching DVD on radeonfb through -vo fbdev (I have 800x600 at 32 mode)
> > and have no problem with my radeonfb.
> 
> Really?  Is it scaled to the full 800x600 resolution?
> 
No - it switches to such resolution
> > I use such script:
> > #!/bin/sh
> > fbset -fb /dev/fb0 -xres 800 -yres 600 -depth 32 -vxres 800 -vyres 600 -left 80 -right 0 -upper 20 -lower 0 -laced false -pixclock 30512
> 
> This modeline gives me much better results than I have had with fbdev
> so far.  I get unscaled output (i.e. played at it's recorded
> resolution) and the colors are *mostly* correct.
> 
> I say mostly because there are areas that are discolored.  Like a
> green area replacing a particular skin tone while the rest are fine,
> or some colors in the sky scenes, etc.
> 
Maybe nroken movie?
I have no such effects
> b.
> 
> -- 
> Brian J. Murrell
> 
> _______________________________________________
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> 


Best regards! Nick




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