[MPlayer-users] bug in gmplayer: all dialogs have _WIN_LAYER == 0

Michał Politowski mpol at charybda.icm.edu.pl
Fri Mar 21 23:52:42 CET 2003


With recent gmplayer all the dialogs have
_WIN_LAYER property set to 0 and sawfish puts them below all other
windows, which makes the gui very difficult to use.

I may not understand something but the code in
libvo/x11_common.c:vo_x11_setlayer
looks very suspicious. It sets orig_layer only if layer is true
and uses it only if it's false.

-- 
Michał Politowski -- mpol at charybda.icm.edu.pl
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