[MPlayer-users] gl/g2 don't work well with -wid in windows

Jack Holt razorholt at yahoo.com
Sun Feb 18 17:00:01 CET 2007


He probably meant MPUI http://mpui.sourceforge.net/

I hope you'll fix that issue with gl/gl2... :0)



-----Original Message-----
From: mplayer-users-bounces at mplayerhq.hu
[mailto:mplayer-users-bounces at mplayerhq.hu] On Behalf
Of Reimar Döffinger
Sent: Sunday, February 18, 2007 8:33 AM
To: MPlayer usage questions, feature requests, bug
reports
Subject: Re: [MPlayer-users] gl/g2 don't work well
with -wid in windows

Hello,
On Sat, Feb 17, 2007 at 06:17:10PM +0100, Pepe wrote:
> The manpage says that the option -wid works with
X11, OpenGL and DirectX
(it 
> seems it works too with xv).
> 
> I'm developing smplayer, which works both in linux
and windows. I use the 
> option -wid to embed mplayer in my application.
Under Windows it works
well 
> with directx (and directx:noaccel) but not with gl
or gl2.
> 
> The problem is that when I resize the window some
strange things appear.
See 
> screenshot:
http://www.uploadfile.info/uploads/c0ec0c871e.jpg

With the smplayer versions I could find it does not
work at all, MPlayer
can't create an OpenGL context...

> It happens too with another program: MPI, which also
embeds mplayer with
-wid.

I can't find that program anywhere.

Can you provide something I could test this with?

Greetings,
Reimar Döffinger
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