[MPlayer-users] opengl pipeline modification

Bruce Mills ecurbian at gmail.com
Wed Jun 30 05:03:29 CEST 2010


Hi

I am doing some specialised modifications to mplayer, using opengl. I
have concluded that I need to modify the opengl pipeline -- rather
than, for example, writing a filter (which I have already done, but it
is too slow).

My question is at this time and open ended one. I have looked into the
files but not found a simple location where I could write some code to
modify each frame on the fly. I will be using fragment programs in
conjunction with this, but I need a place to make small changes to the
opengl pipeline.

Regards,

Bruce.


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