[MPlayer-users] OS X build failure: Undefined symbols for architecture x86_64...
Reimar Döffinger
Reimar.Doeffinger at gmx.de
Mon Dec 24 15:16:55 CET 2012
On Sun, Dec 23, 2012 at 09:51:05AM -0500, algiz algiz wrote:
>
> >> > cat snapshot_version
> >> 35702-snapshot
> >
> >This is too old, sorry.
> >(I fixed compilation >12h before you sent your mail.)
> >
>
> Indeed, it is fixed, thank you.
>
> BTW, in order to compile in my environment (OS X 10.8.2, Xcode 4.4) I always have to additionally include OpenGL/gl.h in libvo/gl_common.h:
Hm, do you know if OpenGL/gl.h also exists in older versions like OS X 10.4?
If so I suspect the OpenGL.h include should probably just be changed to
gl.h
To my knowledge this must be a new issue with OSX 10.8.
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