[MPlayer-users] zoran?

Reimar Döffinger Reimar.Doeffinger at gmx.de
Fri Feb 24 23:37:14 CET 2012


On Fri, Feb 24, 2012 at 04:32:07PM -0600, kqt4at5v at gmail.com wrote:
> On Fri, 24 Feb 2012, Reimar D?ffinger wrote:
> 
> >On Fri, Feb 24, 2012 at 04:10:43PM -0600, Richard Ray wrote:
> >>On Fri, 24 Feb 2012, Reimar D?ffinger wrote:
> >>
> >>>On Fri, Feb 24, 2012 at 12:43:23PM -0600, kqt4at5v at gmail.com wrote:
> >>>>Is there any chance that the zoran code will be fixed?
> >>>>Just considering if I should scrap my hardware
> >>>
> >>>I think it should compile now?
> >>>Since none of the developers have the hardware you'll
> >>>have to help us with fixing, in particular you'll have
> >>>to describe in detail what isn't working.
> >>
> >>I just did a fresh checkout
> >>Kernel - 3.2.6-3.fc16.i686.PAE
> >>
> >>cc -MD -MP -Wundef -W -Wall -Wstrict-prototypes -Wmissing-prototypes
> >>-Wdisabled-optimization -Wno-pointer-sign
> >>-Wdeclaration-after-statement -std=gnu99  -O2 -march=native
> >>-mtune=native -pipe -g3  -fno-tree-vectorize -D_LARGEFILE_SOURCE
> >>-D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -Ilibdvdread4 -I.
> >>-Iffmpeg  -D_REENTRANT -I/usr/include/directfb -I/usr/include/
> >>-pthread -I/usr/include/kde/artsc -I/usr/include/glib-2.0
> >>-I/usr/lib/glib-2.0/include -I/usr/include/freetype2
> >>-I/usr/include/bs2b   -pthread -I/usr/include/gtk-2.0
> >>-I/usr/lib/gtk-2.0/include -I/usr/include/atk-1.0
> >>-I/usr/include/cairo -I/usr/include/gdk-pixbuf-2.0
> >>-I/usr/include/pango-1.0 -I/usr/include/glib-2.0
> >>-I/usr/lib/glib-2.0/include -I/usr/include/pixman-1
> >>-I/usr/include/freetype2 -I/usr/include/libpng12   -c -o
> >>libvo/vo_zr.o libvo/vo_zr.c
> >>libvo/vo_zr.c:36:28: fatal error: linux/videodev.h: No such file or directory compilation terminated.
> >>make: *** [libvo/vo_zr.o] Error 1
> >
> >Well, I thought you were ok with using an older kernel.
> >I doubt anyone will port it to use V4L2, so you'll have
> >to stay with a kernel that still supports V4L.
> 
> I would but sooner or later it would come back to bite me in the butt
> I guess the hardware has out lived it's usefullness

Ok. I guess it shouldn't be that hard to port to V4L2,
it's just that it needs someone with the time, the skills
and the hardware. For such uncommon hardware that might unfortunately
take its good time to happen.


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